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no ajar doors/windows counting for the chems mission (hopefully?) #202

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minor nitpick i noticed while browsing through the gmod spawnmenu; ajar doors and windows technically could count for the chems mission. this PR fixes that, hopefully.

SageJFox added a commit to SageJFox/jazztronauts that referenced this pull request Feb 14, 2024
Fixed mission ready to turn in function always returning false
"ajar" props no longer count as chemicals (idea from Foohy#202, basically their fix)
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