An Unreal Engine 4 movement shooter prototype, created when I was learning UE4 and also playing Titanfall 2 and Dishonored 2.
Unreal Engine version: 4.25
Wall run - Move diagonally towards wall to wall run
Blink - Slow down time while aiming and teleport a short distance forward. Cancel with RMB.
Slide - croutch while sprinting
Shoot - LMB
Blink - E
Move - WASD
Jump - Space bar
Croutch - Ctrl
Sprint - Shift
wallrun.mp4
Wall run
blink.mp4
Blink. Can chain toghether with wall run
Note: Project needs some cleanup. Has some old code from Davie's tutorial