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call out dependencies explicitly
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FaceDeer committed Feb 2, 2020
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This mod adds settlements on world generation. The settlements consist of a cluster of small buildings whose construction sites blend into the contours of the world around them and which are connected by non-rectilinear gravel paths. They are the equivalent of small hamlets or thorpes, not grand villages or towns.

## Dependencies

- [named_waypoints](https://github.com/FaceDeer/named_waypoints) is a required dependency.
- [namegen](https://github.com/FaceDeer/namegen) is a recommended optional dependency.

## Types of settlements

With the exception of some optional commoditymarket node support, only nodes from the default minetest_game are used by the base schematics included in this mod.
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