-
Notifications
You must be signed in to change notification settings - Fork 1
Home
FIlchersSoup edited this page Sep 21, 2013
·
4 revisions
- Signs for Entry and Exit to the game
- Sign names will turn green if created properly
- Line 1 - <-vHunter->
- Line 2 - Enter or Exit
- Players are randomly selected to be either a Hunter or a Vampire
- Players will be warped to the vHunter world you set
- Each class will receive a set of weapons and have a weakness to a set of weapons
- Vampires will burn in the sun if outside
- Use the exit sign or die to exit game
- Vampires can fly
- All commands are for ops currently
- vHunter or vh or vhunt is the base for the command (i.e. /vhunter (command) (args))
- clrflag - removes the vHunter flag on the player
- NOTE--- Does not remove special effects like flying and does not warp them out of the vHunter world
- vwarp - warps to and from the vHunter world
- vwarp with no arguments warps to vHunter world -
- vwarp (world) will warp you to that world -
- NOTE--- vWarp will not warp within the same world and only warps you to the spawn of a different world.
- EQUIPMENT - The equipment that will be issued to players when they join.
- Items are followed by a name that will be set for each item.
- VBURN - Set the number of ticks a player will burn if they are out in the sun as a vampire - the schedule checks for burn every 200 ticks (10 Seconds)
- WEAKNESS - The items for each class weakness
- WORLD - Set the world a player will spawn in when they enter the game
- Leave blank if you want them to remain in the same world
--DO NOT EDIT THIS FILE--
- Each player will have a flag set - "vampire" or "hunter"
- Each player will have a world set
- This is the world they entered the game from