fix!: MicroHID Dynamic Spawn Location Fixes (Plus LCZ Cafe Fix) #369
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Description
Describe the changes
Due to the 14.0 update releasing, InsideHid, InsideHidLeft, and InsideHidRight broke due to the proper doors being renamed to HID_CHAMBER, HID_LOWER, and HID_UPPER. These changes fixes that issue, and for HID_UPPER has a reverse door setup so the items spawns in the room that you enter after you go up the stairs. HID_CHAMBER and HID_LOWER do not need this.
For a long while if you tried to use InsideLczCafe (PC-15) the spawn position will be outside in the hall and not in the room, a reverse location for this spawn position has been added.
What is the current behavior? (You can also link to an open issue here)
Micro HID Dynamic Spawn Points are broken.
InsideLczCafe did not put you inside PC-15
What is the new behavior? (if this is a feature change)
Micro HID Dynamic Spawn Points works again
InsideLczCafe will put you inside PC-15
Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)
Due to renaming enums, if a project (re)compiles with the old InsideHid references it will not be found
Other information:
Types of changes
Submission checklist
Patches (if there are any changes related to Harmony patches)
Other