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Merge pull request #69 from FOREVEREALIZE/patch-1
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Update branch for Dimbreath's repository to master
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Algoinde authored Nov 21, 2024
2 parents 4e9d79d + ef6313d commit dcb9547
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24 changes: 12 additions & 12 deletions api.md
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Expand Up @@ -106,7 +106,7 @@ As outlined in [UID endpoints](#uid-endpoints), when you make a UID request, you
### playerInfo

For basic data of characters by ID, go to [store/characters.json](https://github.com/EnkaNetwork/API-docs/blob/master/store/characters.json). <br />
For any additional info, check the [Characters Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/main/ExcelBinOutput/AvatarExcelConfigData.json).
For any additional info, check the [Characters Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/master/ExcelBinOutput/AvatarExcelConfigData.json).

| Name | Description |
| :--- | :--------- |
Expand All @@ -132,17 +132,17 @@ For any additional info, check the [Characters Data](https://gitlab.com/Dimbreat
### avatarInfoList

For basic data of characters by ID, go to [store/characters.json](https://github.com/EnkaNetwork/API-docs/blob/master/store/characters.json). <br />
For any additional info, check the [Characters Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/main/ExcelBinOutput/AvatarExcelConfigData.json).
For any additional info, check the [Characters Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/master/ExcelBinOutput/AvatarExcelConfigData.json).

| Name | Description |
| :--- |:------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| avatarID | Character ID |
| talentIdList | List of Constellation IDs <br /> There is no data if 0 Constellation |
| [propMap](#propmap) | Character Info Properties List |
| fightPropMap -> `{id: value}` | Map of Character's Combat Properties. <br />Check the [Definitions for IDs](#fightprop) |
| skillDepotId | Character Skill Set ID <br />[Skills Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/main/ExcelBinOutput/AvatarSkillDepotExcelConfigData.json) -> `"id"` |
| inherentProudSkillList | List of Unlocked Skill Ids <br />[Skills Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/main/ExcelBinOutput/AvatarSkillDepotExcelConfigData.json) -> `"inherentProudSkillOpens"` |
| skillLevelMap -> `{skill_id: level}`| Map of Skill Levels <br /> [Skills Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/main/ExcelBinOutput/AvatarSkillDepotExcelConfigData.json) -> `"inherentProudSkillOpens"` |
| skillDepotId | Character Skill Set ID <br />[Skills Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/master/ExcelBinOutput/AvatarSkillDepotExcelConfigData.json) -> `"id"` |
| inherentProudSkillList | List of Unlocked Skill Ids <br />[Skills Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/master/ExcelBinOutput/AvatarSkillDepotExcelConfigData.json) -> `"inherentProudSkillOpens"` |
| skillLevelMap -> `{skill_id: level}`| Map of Skill Levels <br /> [Skills Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/master/ExcelBinOutput/AvatarSkillDepotExcelConfigData.json) -> `"inherentProudSkillOpens"` |
| [equipList](#equiplist) | List of Equipments: Weapon, Ariftacts |
| fetterInfo.expLevel | Character Friendship Level |

Expand All @@ -158,14 +158,14 @@ For any additional info, check the [Characters Data](https://gitlab.com/Dimbreat

| Name | Description |
| :--- | :--------- |
| itemId | Equipment ID <br /> [Artifacts Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/main/ExcelBinOutput/ReliquaryExcelConfigData.json) -> `"id"` <br /> [Weapons Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/main/ExcelBinOutput/WeaponExcelConfigData.json) -> `"id"` |
| itemId | Equipment ID <br /> [Artifacts Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/master/ExcelBinOutput/ReliquaryExcelConfigData.json) -> `"id"` <br /> [Weapons Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/master/ExcelBinOutput/WeaponExcelConfigData.json) -> `"id"` |
| [weapon](#weapon) `[Weapon Only]` | Weapon Base Info |
| [reliquary](#reliquary) `[Artifact Only]` | Artifact Base Info |
| [flat](#flat) | Detailed Info of Equipment |

#### weapon

For any additional info about weapons, check the [Weapons Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/main/ExcelBinOutput/WeaponExcelConfigData.json)
For any additional info about weapons, check the [Weapons Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/master/ExcelBinOutput/WeaponExcelConfigData.json)

| Name | Description |
| :--- | :---------- |
Expand All @@ -176,13 +176,13 @@ For any additional info about weapons, check the [Weapons Data](https://gitlab.c

#### reliquary

For any additional info about artifacts, check the [Artifacts Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/main/ExcelBinOutput/ReliquaryExcelConfigData.json)
For any additional info about artifacts, check the [Artifacts Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/master/ExcelBinOutput/ReliquaryExcelConfigData.json)

| Name | Description |
| :--- | :---------- |
| level | Artifact Level `[1-21]` |
| mainPropId | Artifact Main Stat ID <br /> [MainProps Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/main/ExcelBinOutput/ReliquaryMainPropExcelConfigData.json) |
| appendPropIdList | List of IDs of the artifact substats <br /> [AppendProp Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/main/ExcelBinOutput/ReliquaryAffixExcelConfigData.json) |
| mainPropId | Artifact Main Stat ID <br /> [MainProps Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/master/ExcelBinOutput/ReliquaryMainPropExcelConfigData.json) |
| appendPropIdList | List of IDs of the artifact substats <br /> [AppendProp Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/master/ExcelBinOutput/ReliquaryAffixExcelConfigData.json) |

#### flat

Expand Down Expand Up @@ -357,7 +357,7 @@ Go to [store/characters.json](https://github.com/EnkaNetwork/API-docs/blob/maste
You may notice `"NameTextMapHash"` in [store/characters.json](https://github.com/EnkaNetwork/API-docs/blob/master/store/characters.json), `"nameTextHashMap"` and `"setNameTextHashMap"` at [flat](#flat) that could be used as a key to get basic localization data of characters, weapons and artifacts from [store/loc.json](https://github.com/EnkaNetwork/API-docs/blob/master/store/loc.json).
Also you can get localization data of [AppendProp](#appendprop) by using property name as a key - `"FIGHT_PROP_HP"`, `"FIGHT_PROP_HEAL_ADD"` etc.

For any additional info about names, descriptions and etc, check the [TextMap Data](https://gitlab.com/Dimbreath/AnimeGameData/-/tree/main/TextMap), only includes languages supported by game.
For any additional info about names, descriptions and etc, check the [TextMap Data](https://gitlab.com/Dimbreath/AnimeGameData/-/tree/master/TextMap), only includes languages supported by game.

## Wrappers

Expand All @@ -371,4 +371,4 @@ Python - https://github.com/mrwan200/enkanetwork.py - [mrwan200](https://github.

Python - https://github.com/seriaati/enka-py - [seriaati](https://github.com/seriaati)

Java - https://github.com/kazuryyx/EnkaNetworkAPI - [kazury](https://github.com/kazuryyx)
Java - https://github.com/kazuryyx/EnkaNetworkAPI - [kazury](https://github.com/kazuryyx)
22 changes: 11 additions & 11 deletions api_chs.md
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Expand Up @@ -109,7 +109,7 @@
### playerInfo

对于通过 ID 获取角色的基本信息,请前往 [store/characters.json](https://github.com/EnkaNetwork/API-docs/blob/master/store/characters.json)。 <br />
有关任何其他信息,请查看 [Characters Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/main/ExcelBinOutput/AvatarExcelConfigData.json)
有关任何其他信息,请查看 [Characters Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/master/ExcelBinOutput/AvatarExcelConfigData.json)

| 名称 | 描述 |
| :--- | :--------- |
Expand All @@ -135,17 +135,17 @@
### avatarInfoList

对于通过 ID 获取角色的基本信息,请前往 [store/characters.json](https://github.com/EnkaNetwork/API-docs/blob/master/store/characters.json)。 <br />
有关任何其他信息,请查看 [Characters Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/main/ExcelBinOutput/AvatarExcelConfigData.json)
有关任何其他信息,请查看 [Characters Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/master/ExcelBinOutput/AvatarExcelConfigData.json)

| 名称 | 描述 |
| :--- |:-------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| avatarID | 角色 ID |
| talentIdList | 命之座 ID 列表 <br /> 如果未解锁任何命之座则此数据不存在 |
| [propMap](#propmap) | 角色属性列表 |
| fightPropMap -> `{id: value}` | 角色战斗属性 Map <br />请查看 [ID 定义](#fightprop) |
| skillDepotId | 角色天赋 ID <br />[Skills Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/main/ExcelBinOutput/AvatarSkillDepotExcelConfigData.json) -> `"id"` |
| inherentProudSkillList | 固定天赋列表 ID <br />[Skills Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/main/ExcelBinOutput/AvatarSkillDepotExcelConfigData.json) -> `"inherentProudSkillOpens"` |
| skillLevelMap -> `{skill_id: level}`| 天赋等级 Map <br /> [Skills Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/main/ExcelBinOutput/AvatarSkillDepotExcelConfigData.json) -> `"inherentProudSkillOpens"` |
| skillDepotId | 角色天赋 ID <br />[Skills Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/master/ExcelBinOutput/AvatarSkillDepotExcelConfigData.json) -> `"id"` |
| inherentProudSkillList | 固定天赋列表 ID <br />[Skills Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/master/ExcelBinOutput/AvatarSkillDepotExcelConfigData.json) -> `"inherentProudSkillOpens"` |
| skillLevelMap -> `{skill_id: level}`| 天赋等级 Map <br /> [Skills Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/master/ExcelBinOutput/AvatarSkillDepotExcelConfigData.json) -> `"inherentProudSkillOpens"` |
| [equipList](#equiplist) | 装备列表:武器、圣遗物 |
| fetterInfo.expLevel | 角色好感等级 |

Expand All @@ -161,14 +161,14 @@

| 名称 | 描述 |
| :--- |:---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| itemId | 装备 ID <br /> [Artifacts Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/main/ExcelBinOutput/ReliquaryExcelConfigData.json) -> `"id"` <br /> [Weapons Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/main/ExcelBinOutput/WeaponExcelConfigData.json) -> `"id"` |
| itemId | 装备 ID <br /> [Artifacts Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/master/ExcelBinOutput/ReliquaryExcelConfigData.json) -> `"id"` <br /> [Weapons Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/master/ExcelBinOutput/WeaponExcelConfigData.json) -> `"id"` |
| [weapon](#weapon) `[Weapon Only]` | 武器基本信息 |
| [reliquary](#reliquary) `[Artifact Only]` | 圣遗物基本信息 |
| [flat](#flat) | 装备详细信息 |

#### weapon

有关武器的任何其他信息,请查看 [Weapons Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/main/ExcelBinOutput/WeaponExcelConfigData.json)
有关武器的任何其他信息,请查看 [Weapons Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/master/ExcelBinOutput/WeaponExcelConfigData.json)

| 名称 | 描述 |
| :--- | :---------- |
Expand All @@ -179,13 +179,13 @@

#### reliquary

有关圣遗物的任何其他信息,请查看 [Artifacts Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/main/ExcelBinOutput/ReliquaryExcelConfigData.json)
有关圣遗物的任何其他信息,请查看 [Artifacts Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/master/ExcelBinOutput/ReliquaryExcelConfigData.json)

| 名称 | 描述 |
| :--- | :---------- |
| level | 圣遗物等级 `[1-21]` |
| mainPropId | 圣遗物主属性 ID <br /> [MainProps Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/main/ExcelBinOutput/ReliquaryMainPropExcelConfigData.json) |
| appendPropIdList | 圣遗物副属性 ID 列表 <br /> [AppendProp Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/main/ExcelBinOutput/ReliquaryAffixExcelConfigData.json) |
| mainPropId | 圣遗物主属性 ID <br /> [MainProps Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/master/ExcelBinOutput/ReliquaryMainPropExcelConfigData.json) |
| appendPropIdList | 圣遗物副属性 ID 列表 <br /> [AppendProp Data](https://gitlab.com/Dimbreath/AnimeGameData/-/blob/master/ExcelBinOutput/ReliquaryAffixExcelConfigData.json) |

#### flat

Expand Down Expand Up @@ -361,7 +361,7 @@

您还可以通过使用属性名称作为键来获取 [AppendProp](#appendprop) 中的本地化数据 —— 例如 `"FIGHT_PROP_HP"``"FIGHT_PROP_HEAL_ADD"` 等。

有关名称、描述等的任何其他信息,请查看 [TextMap Data](https://gitlab.com/Dimbreath/AnimeGameData/-/tree/main/TextMap),仅包括游戏支持的语言。
有关名称、描述等的任何其他信息,请查看 [TextMap Data](https://gitlab.com/Dimbreath/AnimeGameData/-/tree/master/TextMap),仅包括游戏支持的语言。

## 封装

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