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# Configuration file | ||
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client { | ||
# Use minimal textures for custom textures tools and parts, this would include Fairy, Pokefennium etc. [default: false] | ||
B:minimal_custom_textures=false | ||
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# Use minimal textures for most tools and parts, this won't include textures for Fairy, Pokefennium etc., turning this on would help with lower end graphics cards [default: false] | ||
B:minimal_textures=false | ||
} | ||
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compatibility { | ||
# Enables Jaded Edition [default: false] | ||
B:jaded_edition=false | ||
} | ||
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debugger { | ||
B:debug_mode=false | ||
B:force_load_mod_support=false | ||
} | ||
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"metallurgy 3 base alloy ratios" { | ||
# Gold, Iron, Angmallen | ||
I:angmallenRatio < | ||
1 | ||
1 | ||
2 | ||
> | ||
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# Iron, Bronze, Damascus Steel | ||
I:damascusSteelRatio < | ||
1 | ||
1 | ||
2 | ||
> | ||
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# Gold, Bronze, Hepatizon | ||
I:hepatizonRatio < | ||
1 | ||
1 | ||
2 | ||
> | ||
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# Iron, Maganese, Steel | ||
I:steelRatio < | ||
1 | ||
1 | ||
2 | ||
> | ||
} | ||
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"metallurgy 3 end alloy ratios" { | ||
# Eximite, Meutoite, Desichalkos | ||
I:desichalkosRatio < | ||
1 | ||
1 | ||
2 | ||
> | ||
} | ||
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"metallurgy 3 fantasy alloy ratios" { | ||
# Infuscolium, Deep Iron, Black Steel | ||
I:blackSteelRatio < | ||
1 | ||
1 | ||
2 | ||
> | ||
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# Orichalcum, Platinum, Celenegil | ||
I:celenegilRatio < | ||
1 | ||
1 | ||
2 | ||
> | ||
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# Mithril, Rubracium, Haderoth | ||
I:haderothRatio < | ||
1 | ||
1 | ||
2 | ||
> | ||
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# Mithril, Silver, Quicksilver | ||
I:quicksilverRatio < | ||
1 | ||
1 | ||
2 | ||
> | ||
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# Adamantine, Atlarus, Tartarite | ||
I:tartariteRatio < | ||
1 | ||
1 | ||
2 | ||
> | ||
} | ||
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"metallurgy 3 nether alloy ratios" { | ||
# Kalendrite, Platinum, Amordrine | ||
I:amordrineRatio < | ||
1 | ||
1 | ||
2 | ||
> | ||
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# Alduorite, Ceruclase, Inolashite | ||
I:inolashiteRatio < | ||
1 | ||
1 | ||
2 | ||
> | ||
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# Shadow Iron, Leumrite, Shadow Steel | ||
I:shadowSteelRatio < | ||
1 | ||
1 | ||
2 | ||
> | ||
} | ||
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"metallurgy 3 precious alloy ratios" { | ||
# Copper, Zinc, Brass | ||
I:brassRatio < | ||
1 | ||
1 | ||
2 | ||
> | ||
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# Gold, Silver, Electrum | ||
I:electrumRatio < | ||
1 | ||
1 | ||
2 | ||
> | ||
} | ||
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"mod support" { | ||
B:adventOfAscenion=true | ||
B:appliedEnergistics=true | ||
B:betterStorage=true | ||
B:bigReactors=true | ||
B:biomesOPlenty=true | ||
B:bluePower=true | ||
B:botania=true | ||
B:draconicEvolution=true | ||
B:enderIO=true | ||
B:erebus=true | ||
B:extraUtils=true | ||
B:funStuff=true | ||
B:galacticraftMars=true | ||
B:ganysEnd=false | ||
B:generic=true | ||
B:harvestCraft=true | ||
B:mekanism=true | ||
B:metallurgy=true | ||
B:natura=true | ||
B:oodmod=true | ||
B:progressiveAutoumation=true | ||
B:rotaryCraft=true | ||
B:simpleOresCore=true | ||
B:simpleOresFusion=true | ||
B:simpleOresNetherrocks=true | ||
B:thaumcraft=true | ||
B:thaumicIntegration=true | ||
B:thermalFoundation=true | ||
B:tinkersSteelWorks=true | ||
B:twilightForest=true | ||
} | ||
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# Configuration file | ||
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########################################################################################################## | ||
# General | ||
#--------------------------------------------------------------------------------------------------------# | ||
# Basic settings | ||
########################################################################################################## | ||
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General { | ||
I:moveLimit=2048 | ||
} | ||
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########################################################################################################## | ||
# Tile Movers | ||
#--------------------------------------------------------------------------------------------------------# | ||
# Used to configure which registered Tile Mover is used for a block. Key-Value pairs are defined using | ||
# the syntax key -> value. | ||
# Most blocks are configurable, but some mods may have opted to lock which handlers can be used for its | ||
# blocks. | ||
# Possible keys: | ||
# 'default' - to assign default handler. | ||
# 'mod:<modID>' - to assign every block from a mod. | ||
# '<modID>:<blockname>' - to assign block from a mod for every meta. | ||
# '<modID>:<blockname>m<meta>' - to assign block from mod for specific meta. | ||
# | ||
# Available tile movers: | ||
# 'saveload' - Saves the tile and then reloads it in the next position. Reliable but CPU intensive. | ||
# 'coordpush' - Physically changes the location of tiles. Works if tiles do not cache their position. | ||
# 'static' - Setting this disables movement for the specified block. | ||
# 'FMP' - Tile mover for Forge Multipart | ||
# | ||
# Movers locked via API: | ||
# mod:ForgeMultipart -> FMP | ||
# | ||
########################################################################################################## | ||
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"Tile Movers" { | ||
S:"mover registry" < | ||
default -> saveload | ||
mod:minecraft -> coordpush | ||
mod:Relocation -> coordpush | ||
mod:ComputerCraft -> coordpush | ||
mod:EnderStorage -> coordpush | ||
mod:ChickenChunks -> coordpush | ||
mod:Translocator -> coordpush | ||
mod:ForgeMultipart -> FMP | ||
> | ||
} | ||
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; ic2 general config | ||
; created Jul 29, 2015 12:12:15 PM | ||
; created Aug 5, 2015 4:58:56 PM | ||
;--- | ||
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[worldgen] | ||
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# Configuration file | ||
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########################################################################################################## | ||
# Latched Sets | ||
#--------------------------------------------------------------------------------------------------------# | ||
# Used to define which pairs of blocks will be stuck together. | ||
# Latched sets will always move in pairs, even if only one of them are actually connected to a block. | ||
# 'block1 -> block2' means that if block1 is moved, any block2 connected to it will also move. | ||
# However, moving block2 does not move block1. To do that, you must also register block2 -> block1. | ||
# Sets are defined using the syntax of key -> value. | ||
# Possible keys and values: | ||
# '<modID>:<blockname>' - to assign block from a mod for every meta. | ||
# '<modID>:<blockname>m<meta>' - to assign block from mod for specific meta. | ||
# | ||
########################################################################################################## | ||
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"Latched Sets" { | ||
S:"latch registry" < | ||
minecraft:bed -> minecraft:bed | ||
minecraft:wooden_door -> minecraft:wooden_door | ||
minecraft:iron_door -> minecraft:iron_door | ||
> | ||
} | ||
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