JoyShockMapper v3.2.3
JoyShockMapper converts Common game controller input into keyboard and mouse and virtual controller events so you can play PC games with those controllers. Use gyro controls and flick stick to play games with more precision than anything on their respective consoles.
In this update
Nicolas is adding separate axis inversion settings for each stick. Like other XY settings, one or two parameters can be provided if X and Y axis don't have the same value. Legacy STICK_AXIS_X and STICK_AXIS_Y are preserved but operate on the new settings.
Nicolas also pushed some bugfixes
Features
- New settings LEFT_STICK_AXIS, RIGHT_STICK_AXIS, MOTION_STICK_AXIS and TOUCH_STICK_AXIS can be set to STANDARD or INVERTED. A different vertical value can be set by providing a second value.
Bugfixes
- Missing TOUCH_DEADZONE_INNER and TOUCH_RING_MODE commands
- Multiple sources of virtual controller stick and trigger inputs will add up instead of override.
- README didn't point to the official readme
- Don't send adaptive trigger data to non DS controllers... herp de derp