JoyShockMapper v3.0.0
JoyShockMapper converts Common game controller input into keyboard and mouse and virtual controller events so you can play PC games with those controllers. Use gyro controls and flick stick to play games with more precision than anything on their respective consoles.
In this update
- New Bindings: TOUCH for the touch pad and dual stage mode for TOUCH and CAPTURE bindings
- New Mappings for ViGEm controller bindings. See README
- Added Mappings SMALL_RUMBLE, BIG_RUMBLE and Rhhhh (h being hex digits)
- Added settings STICK_DEADZONE_INNER|OUTER, TICK_TIME (aka polling period), LIGHT_BAR, SCROLL_SENS, VIRTUAL_CONTROLLER, RUMBLE ( = ON|OFF) and TOUCHPAD_DUAL_STAGE_MODE
- Added JOYCON_SIDEWAYS as a controller orientation
- Added Stick Mode SCROLL_WHEEL
- Added TriggerMode NO_SKIP_EXCLUSIVE
- Assigning a negative value to trigger threshold enables hair trigger
- New setting HIDE_MINIMIZED will hide JSM when set to ON. OFF is default
- Support for many non-gyro controllers: Xbox, Stadia, GameCube, PS3 (without motion), and many generic PC controllers via SDL2