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JoyShockMapper v3.6.0

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@Electronicks Electronicks released this 09 Jan 21:55

JoyShockMapper converts Common game controller input into keyboard and mouse and virtual controller events so you can play PC games with those controllers. Use gyro controls and flick stick to play games with more precision than anything on their respective consoles.

In This Update

New features, bugfixes and all around improvements!

Biggest improvement is reworking how SDL2 deals with joycon to be on par with legacy/JSL version.
RECONNECT_CONTROLLERS [MERGE|SPLIT] now work as expected!

Update SDL2 to from v2.28.5 to v2.30.11

Features

  • (SDL2 only) AUTOCONNECT thread will connect new controllers automatically when the count changes. Disable with AUTOCONNECT = OFF.
  • New Action Modifier: Release (-) can be used to send key-up/release at the timing if your choosing!
  • If SDL2 struggles to reconnect controllers (HIDAPI issue at times), it will retry up to 2 times.

Bugfixes

  • SDL2 now handles joycons the same way JSL does. Call RECONNECT_CONTROLLERS [MERGE|SPLIT] to count pairs as separate or not. The command remembers which was used last time. Default is MERGE.
  • Instant press and turbo presses would not trigger events as expected. This is now fixed.