Skip to content

Commit

Permalink
大型陸上機のアイコンを追加
Browse files Browse the repository at this point in the history
  • Loading branch information
andanteyk committed Nov 28, 2020
1 parent 086211a commit a91c231
Show file tree
Hide file tree
Showing 3 changed files with 4 additions and 0 deletions.
Binary file modified ElectronicObserver/Assets.zip
Binary file not shown.
Binary file added ElectronicObserver/Assets/Equipment/HeavyBomber.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
4 changes: 4 additions & 0 deletions ElectronicObserver/Resource/ResourceManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -216,6 +216,8 @@ public enum EquipmentContent
NightFighter,
NightAttacker,
LandASPatrol,
Reserved48, // 艦これ本体側が未実装
HeavyBomber,
Locked,
Unknown,
}
Expand Down Expand Up @@ -460,6 +462,8 @@ private void LoadFromArchive(string path)
LoadImageFromArchive(Equipments, archive, mstpath + @"Equipment/NightFighter.png", "Equipment_NightFighter");
LoadImageFromArchive(Equipments, archive, mstpath + @"Equipment/NightAttacker.png", "Equipment_NightAttacker");
LoadImageFromArchive(Equipments, archive, mstpath + @"Equipment/LandASPatrol.png", "Equipment_LandASPatrol");
LoadImageFromArchive(Equipments, archive, mstpath + @"Equipment/Unknown.png", "Equipment_Reserved48"); // 艦これ本体側が未実装
LoadImageFromArchive(Equipments, archive, mstpath + @"Equipment/HeavyBomber.png", "Equipment_HeavyBomber");
LoadImageFromArchive(Equipments, archive, mstpath + @"Equipment/Locked.png", "Equipment_Locked");
LoadImageFromArchive(Equipments, archive, mstpath + @"Equipment/Unknown.png", "Equipment_Unknown");

Expand Down

0 comments on commit a91c231

Please sign in to comment.