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fixes default checkmarks for split on chars and advanced jobs
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Eein committed Apr 6, 2022
1 parent 3feb254 commit fd6e3fe
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions octopath.asl
Original file line number Diff line number Diff line change
Expand Up @@ -252,7 +252,7 @@ startup {
settings.Add("advanced_job_fights", true, "Advanced Job Fights");
settings.SetToolTip("advanced_job_fights", "Split after defeating boss.");
foreach (string fight in vars.AdvancedJobFights.Values) {
settings.Add("advanced_job_fight_" + vars.NameToKey(fight), true, fight, "advanced_job_fights");
settings.Add("advanced_job_fight_" + vars.NameToKey(fight), false, fight, "advanced_job_fights");
}

vars.AreaZoneIDs = new Dictionary<int, dynamic> {
Expand Down Expand Up @@ -459,7 +459,7 @@ startup {
settings.Add("exit_" + zoneID, false, "Exit", "area_" + zoneID);
}

settings.Add("split_characters", false, "Split On Characters");
settings.Add("split_characters", true, "Split On Characters");
settings.SetToolTip("split_characters", "Split on Character joining party (as soon as you say yes).");
settings.Add("character_ophilia", false, "Ophilia", "split_characters");
settings.Add("character_cyrus", false, "Cyrus", "split_characters");
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