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Menu UI - Support Touch Screen and Mouse Input #3204
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jetrotal
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Menu UI - Support Touch Screen and Mouse Input #3204
jetrotal
wants to merge
21
commits into
EasyRPG:master
from
EasyRPG-NewFeatures:Mack-TouchScreen-Updates
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Add "MouseButton=true" To the RPG_RT.ini to active mouse menu control. Done : Main menu, Order Menu, Shop, Titlescreen, Message ( With choice ), and Battle
First test for input Window_Number
Cursor will change when you hover selectable items ! You can make custom cursor by adding file name "mouseCursor" ( for the Arrow ) and "mouseCursorHand" ( for the Hover cursor ) inside the Picture/ folder.
Ensures that cursor selection works by default in most scenes.
Changed Ghabry's GetCursorRect() to GetCursorRect(0), since that function required a parameter.
Add an option in Input Settings to use this function. Still can force it in the .ini
Fix scroll in SceneFile Tests for "half active" feature : Windows can be selected even if they doesn't have focus. ( SceneGameBrowser and SceneMenu only )
Fix Scene_Shop Fix Scene_ActorTarget
fdelapena
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UX
For issues affecting the user experience, such annoyances, counter-intuitive or ugly design
Awaiting Rebase
Pull requests with conflicting files due to former merge
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Jul 2, 2024
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Awaiting Rebase
Pull requests with conflicting files due to former merge
EasyRPG
New functionality exclusive to EasyRPG Player
UX
For issues affecting the user experience, such annoyances, counter-intuitive or ugly design
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Code from both @MackValentine and @Ghabry.
Those are changes in menu navigation. Through it, the user is able to:
It's also possible to:
Mack is working on this feature, we need help on testing and pointing out the best outcome to certain interactions.
So we are opening a PR for testing and change suggestions.