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Updated code to be multiplatform compliant
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crediar committed Jan 26, 2014
1 parent 1c51ce5 commit a18d3a4
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Source/Core/Core/Src/HW/AMBaseboard.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -32,7 +32,7 @@ void Init( void )
sscanf( SConfig::GetInstance().m_LocalCoreStartupParameter.GetUniqueID().c_str(), "%s", &gameid );

// This is checking for the real game IDs (not those people made up) (See boot.id within the game)
switch(_byteswap_ulong(gameid))
switch(Common::swap32(gameid))
{
// SBGE - F-ZERO AX
case 0x53424745:
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