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How to use the script? | ||
To use the script, just copy the compiled mapvote.gsc | ||
file into the folder %localappdata%\Plutonium\storage\t6\scripts\mp\ | ||
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Does it work in a private game? | ||
The script is made to be Server Side and work with map rotation. Private games | ||
do not support map rotation and therefore the script cannot work if no changes are made. | ||
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is it allowed to sell/share the script? | ||
You are allowed to share the script but you are not allowed to sell or resell it. Since | ||
this is an open source project, selling even a slightly modified script is considered fraud. | ||
P.S: | ||
I am not respnsible for what will be done, it just bothers me the resale of free stuff. | ||
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Who can I contact for support? | ||
In case of support you just write under the post on the forum. | ||
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Does it work on Console and Redacted T6? | ||
It doesn't work without modifications, to make it work you have to modify | ||
the code that handles the pressed buttons. | ||
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//////////////////////////////////////////////////////// | ||
// Mod: Mapvote Menu // | ||
// Developed by DoktorSAS // | ||
// Version: Rebirth 1.0.0 -> 4.0.0 // | ||
// Twitter: @DoktorSAS // | ||
//////////////////////////////////////////////////////// | ||
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set mv_enable 1 // Enable/Disable the mapvote | ||
set mv_maps "" // Lits of maps that can be voted on the mapvote, leave empty for all maps | ||
set mv_excludedmaps "" // Lis of maps you don't want to show in the mapvote | ||
set mv_time 1 // Time to vote | ||
set mv_credits 1 // Enable/Disable credits of the mod creator | ||
set mv_socialname "SocialName" // Name of the server social such as Discord, Twitter, Website, etc | ||
set mv_sentence "Thanks for playing" // Thankfull sentence | ||
set mv_votecolor "5" // Color of the Vote Number (Not supported yet!) | ||
set mv_arrowcolor "white" // RGB Color of the arrows | ||
set mv_selectcolor "lighgreen" // RGB Color when map get voted | ||
set mv_backgroundcolor "grey" // RGB Color of map background | ||
set mv_blur "3" // Blur effect power | ||
set mv_gametype "" // This dvar can be used to have multiple gametypes with different maps, with this dvar you can load gamemode |