A light-weight library to help quickly and fluently develop Console application UI. Recommended for tool development or text-based games.
Fully Documented. Fully Tested. Easy to use!
The backbone of the library. Menus take a fluent approach to options and do all the heavy lifting with console printing and handling for you. Invalid inputs, numbering the options, coloring the text and formalizing everything into a neat, fluent builder.
A simple way to store text information. No more Console.Writeline peppering your codebase. Create a few paragraphs and call them intuitively from another Node.
The obvious input requirement. Menus only get you so far. Eventually you need to request a string from the user like their name or a date. Or how many iterations to loop. This is where requests come in. Quickly create an intuitive user end-point with a few lines of fluent code.
Who doesn't like a beep or audio queue in their menus? Uses enums and a builder to make note generation intuitive. You can still include custom frequencies but more often then not, you're using a quick Quarter B note or a Half D.