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Delsin-Yu committed Mar 29, 2024
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4 changes: 2 additions & 2 deletions GDTask/GDTask.csproj
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<Title>GDTask</Title>
<PackageId>GDTask</PackageId>
<PackageVersion>1.2.1</PackageVersion>
<PackageVersion>1.2.2</PackageVersion>
<Authors>DE-YU, Atlinx, Yoshifumi Kawai / Cysharp</Authors>
<Description>Provides an efficient async/await integration to Godot 4.1+</Description>
<PackageProjectUrl>https://www.nuget.org/packages/GDTask</PackageProjectUrl>
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<RepositoryUrl>https://github.com/Delsin-Yu/GDTask.Nuget</RepositoryUrl>
<RepositoryType>git</RepositoryType>
<PackageTags>Godot GDTask GodotTask Task Async</PackageTags>
<PackageReleaseNotes>The `PlayerLoopTiming` enum now has `IsolatedProcess` and `IsolatedPhysicsProcess` for running async APIs when the scene tree has paused.</PackageReleaseNotes>
<PackageReleaseNotes>Remove unused Awake/EnterTreeMonitor, and adds extra checks to make sure calling GDTask APIs under editor environment throws an Exception instead of crashing the editor.</PackageReleaseNotes>
<PackageLicenseFile>LICENSE.md</PackageLicenseFile>

<IncludeSymbols>true</IncludeSymbols>
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