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fix: split apart big Cmake libraries
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,2 +1,6 @@ | ||
set(DGAME_DENTITY_SOURCES "EntityCallbackTimer.cpp" | ||
"EntityTimer.cpp" PARENT_SCOPE) | ||
set(DGAME_DENTITY_SOURCES | ||
"EntityCallbackTimer.cpp" | ||
"EntityTimer.cpp") | ||
|
||
add_library(dEntity STATIC ${DGAME_DENTITY_SOURCES}) | ||
target_precompile_headers(dEntity REUSE_FROM dGameBase) |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,9 @@ | ||
set(DGAME_DGAMEMESSAGES_SOURCES "GameMessageHandler.cpp" | ||
set(DGAME_DGAMEMESSAGES_SOURCES | ||
"GameMessageHandler.cpp" | ||
"GameMessages.cpp" | ||
"PropertyDataMessage.cpp" | ||
"PropertySelectQueryProperty.cpp" PARENT_SCOPE) | ||
"PropertySelectQueryProperty.cpp") | ||
|
||
add_library(dGameMessages STATIC ${DGAME_DGAMEMESSAGES_SOURCES}) | ||
target_link_libraries(dGameMessages PUBLIC dDatabase) | ||
target_precompile_headers(dGameMessages REUSE_FROM dGameBase) |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,5 +1,9 @@ | ||
set(DGAME_DINVENTORY_SOURCES "EquippedItem.cpp" | ||
set(DGAME_DINVENTORY_SOURCES | ||
"EquippedItem.cpp" | ||
"Inventory.cpp" | ||
"Item.cpp" | ||
"ItemSet.cpp" | ||
"ItemSetPassiveAbility.cpp" PARENT_SCOPE) | ||
"ItemSetPassiveAbility.cpp") | ||
|
||
add_library(dInventory STATIC ${DGAME_DINVENTORY_SOURCES}) | ||
target_precompile_headers(dInventory REUSE_FROM dGameBase) |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,3 +1,8 @@ | ||
set(DGAME_DMISSION_SOURCES "Mission.cpp" | ||
set(DGAME_DMISSION_SOURCES | ||
"Mission.cpp" | ||
"MissionPrerequisites.cpp" | ||
"MissionTask.cpp" PARENT_SCOPE) | ||
"MissionTask.cpp") | ||
|
||
add_library(dMission STATIC ${DGAME_DMISSION_SOURCES}) | ||
target_link_libraries(dMission PUBLIC dDatabase) | ||
target_precompile_headers(dMission REUSE_FROM dGameBase) |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,8 @@ | ||
set(DSCRIPTS_SOURCES_02_SERVER_MAP_AG_SPIDER_QUEEN | ||
"ZoneAgSpiderQueen.cpp" | ||
"SpiderBossTreasureChestServer.cpp" | ||
PARENT_SCOPE) | ||
"SpiderBossTreasureChestServer.cpp") | ||
|
||
add_library(dScriptsServerMapAGSpiderQueen ${DSCRIPTS_SOURCES_02_SERVER_MAP_AG_SPIDER_QUEEN}) | ||
target_include_directories(dScriptsServerMapAGSpiderQueen PUBLIC ".") | ||
target_link_libraries(dScriptsServerMapAGSpiderQueen dScriptsServerMapProperty) | ||
target_precompile_headers(dScriptsServerMapAGSpiderQueen REUSE_FROM dScriptsBase) |
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