Skip to content

Commit

Permalink
chore: update noninformative comments to be informative (#1407)
Browse files Browse the repository at this point in the history
* better comments

* more comments
  • Loading branch information
EmosewaMC authored Jan 11, 2024
1 parent e0ddbce commit 66cc582
Show file tree
Hide file tree
Showing 7 changed files with 12 additions and 14 deletions.
2 changes: 1 addition & 1 deletion dCommon/dEnums/eGameMessageType.h
Original file line number Diff line number Diff line change
Expand Up @@ -629,7 +629,7 @@ enum class eGameMessageType : uint16_t {
GET_INSTRUCTION_COUNT = 676,
GET_IS_NPC = 677,
ACTIVATE_BUBBLE_BUFF = 678,
DECTIVATE_BUBBLE_BUFF = 679, // thanks netdevil
DECTIVATE_BUBBLE_BUFF = 679, // This is spelled wrong in the client, so we misspell it here.
EXHIBIT_VOTE = 680,
ADD_PET_TO_PLAYER = 681,
REMOVE_PET_FROM_PLAYER = 682,
Expand Down
6 changes: 4 additions & 2 deletions dGame/dComponents/ActivityComponent.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -46,18 +46,20 @@ ActivityComponent::ActivityComponent(Entity* parent, int32_t activityID) : Compo
auto* destroyableComponent = m_Parent->GetComponent<DestroyableComponent>();

if (destroyableComponent) {
// check for LMIs and set the loot LMIs
// First lookup the loot matrix id for this component id.
CDActivityRewardsTable* activityRewardsTable = CDClientManager::Instance().GetTable<CDActivityRewardsTable>();
std::vector<CDActivityRewards> activityRewards = activityRewardsTable->Query([=](CDActivityRewards entry) {return (entry.LootMatrixIndex == destroyableComponent->GetLootMatrixID()); });

uint32_t startingLMI = 0;

// If we have one, set the starting loot matrix id to that.
if (activityRewards.size() > 0) {
startingLMI = activityRewards[0].LootMatrixIndex;
}

if (startingLMI > 0) {
// now time for bodge :)
// We may have more than 1 loot matrix index to use depending ont the size of the team that is looting the activity.
// So this logic will get the rest of the loot matrix indices for this activity.

std::vector<CDActivityRewards> objectTemplateActivities = activityRewardsTable->Query([=](CDActivityRewards entry) {return (activityRewards[0].objectTemplate == entry.objectTemplate); });
for (const auto& item : objectTemplateActivities) {
Expand Down
2 changes: 1 addition & 1 deletion dGame/dComponents/PropertyManagementComponent.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -519,7 +519,7 @@ void PropertyManagementComponent::DeleteModel(const LWOOBJID id, const int delet
{
item->SetCount(item->GetCount() - 1);

LOG("BODGE TIME, YES IT GOES HERE");
LOG("DLU currently does not support breaking apart brick by brick models.");

break;
}
Expand Down
4 changes: 2 additions & 2 deletions dGame/dGameMessages/GameMessageHandler.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -196,8 +196,8 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const System
}

case eGameMessageType::MISSION_DIALOGUE_CANCELLED: {
//This message is pointless for our implementation, as the client just carries on after
//rejecting a mission offer. We dont need to do anything. This is just here to remove a warning in our logs :)
// This message is pointless for our implementation, as the client just carries on after
// rejecting a mission offer. We dont need to do anything. This is just here to remove a warning in our logs :)
break;
}

Expand Down
2 changes: 1 addition & 1 deletion dGame/dGameMessages/GameMessages.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -4627,7 +4627,7 @@ void GameMessages::HandleSetGhostReferencePosition(RakNet::BitStream* inStream,


void GameMessages::HandleBuyFromVendor(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr) {
bool bConfirmed{}; // this doesnt even do anything, thanks ND!
bool bConfirmed{}; // This doesn't appear to do anything. Further research is needed.
bool countIsDefault{};
int count = 1;
LOT item;
Expand Down
2 changes: 1 addition & 1 deletion dNavigation/dTerrain/RawFile.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@ RawFile::RawFile(std::string fileName) {


if (m_Version < 0x20) {
return; // Version too crusty to handle
return; // Version is too old to be supported
}

// Read in chunks
Expand Down
8 changes: 2 additions & 6 deletions dScripts/ScriptComponent.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -46,11 +46,7 @@ CppScripts::Script* ScriptComponent::GetScript() {
}

void ScriptComponent::SetScript(const std::string& scriptName) {
//we don't need to delete the script because others may be using it :)
/*if (m_Client) {
m_Script = new InvalidScript();
return;
}*/

// Scripts are managed by the CppScripts class and are effecitvely singletons
// and they may also be used by other script components so DON'T delete them.
m_Script = CppScripts::GetScript(m_Parent, scriptName);
}

0 comments on commit 66cc582

Please sign in to comment.