fix: Make pets behave more accurately to Live #3907
Annotations
2 errors and 5 warnings
cmake:
dGame/dComponents/PetComponent.cpp#L144
enumeration values 'Invalid' and 'GoToObject' not handled in switch [-Werror,-Wswitch]
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cmake
run-cmake action execution failed: 'Error: "'/usr/local/bin/cmake' failed with error code: '2'.'
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Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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cmake:
thirdparty/mariadb-connector-cpp/src/logger/LoggerFactory.cpp#L28
variable 'NO_LOGGER' is uninitialized when used within its own initialization [-Wuninitialized]
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cmake:
thirdparty/mariadb-connector-cpp/src/logger/LoggerFactory.cpp#L28
variable 'NO_LOGGER' is uninitialized when used within its own initialization [-Wuninitialized]
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cmake:
thirdparty/mariadb-connector-cpp/src/com/RowProtocol.cpp#L260
shift count >= width of type [-Wshift-count-overflow]
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