feat: reward codes #2834
Annotations
4 errors and 5 warnings
Build & Test (macos-11):
dGame/dComponents/CharacterComponent.h#L570
implicit instantiation of undefined template 'std::array<unsigned long long, 4>'
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Build & Test (macos-11):
dGame/Entity.h#L525
incompatible pointer types assigning to 'Component *' from 'CharacterComponent *'
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Build & Test (macos-11)
run-cmake action execution failed: 'Error: "'/usr/local/bin/cmake' failed with error code: '2'.'
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Build & Test (windows-2022)
run-cmake action execution failed: 'Error: "'C:\Program Files\CMake\bin\cmake.exe' failed with error code: '1'.'
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Build & Test (macos-11):
thirdparty/SQLite/sqlite3.c#L20294
'OSAtomicCompareAndSwapPtrBarrier' is deprecated: first deprecated in macOS 10.12 - Use atomic_compare_exchange_strong() from <stdatomic.h> instead [-Wdeprecated-declarations]
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Build & Test (macos-11):
thirdparty/mariadb-connector-cpp/src/logger/LoggerFactory.cpp#L28
variable 'NO_LOGGER' is uninitialized when used within its own initialization [-Wuninitialized]
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Build & Test (macos-11):
thirdparty/mariadb-connector-cpp/src/logger/LoggerFactory.cpp#L28
variable 'NO_LOGGER' is uninitialized when used within its own initialization [-Wuninitialized]
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Build & Test (ubuntu-20.04):
thirdparty/libbcrypt/src/wrapper.c#L257
implicit declaration of function ‘strdup’; did you mean ‘strcmp’? [-Wimplicit-function-declaration]
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Build & Test (ubuntu-20.04):
thirdparty/libbcrypt/src/wrapper.c#L257
assignment to ‘char *’ from ‘int’ makes pointer from integer without a cast [-Wint-conversion]
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Artifacts
Produced during runtime
Name | Size | |
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build-ubuntu-20.04
Expired
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137 MB |
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