fix: crash on character create screen; character order #4152
Annotations
12 warnings
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thirdparty/libbcrypt/include/bcrypt/bcrypt.h#L17
'BCRYPT_HASHSIZE': macro redefinition [D:\a\DarkflameServer\DarkflameServer\build\thirdparty\bcrypt.vcxproj]
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thirdparty/libbcrypt/src/bcrypt.c#L158
'=': 'char *' differs in levels of indirection from 'int' [D:\a\DarkflameServer\DarkflameServer\build\thirdparty\bcrypt.vcxproj]
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thirdparty/libbcrypt/src/bcrypt.c#L166
'=': 'char *' differs in levels of indirection from 'int' [D:\a\DarkflameServer\DarkflameServer\build\thirdparty\bcrypt.vcxproj]
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dGame/dPropertyBehaviors/ControlBehaviorMessages/MoveToInventoryMessage.h#L11
#pragma warning: unknown user warning type [D:\a\DarkflameServer\DarkflameServer\build\dGame\dPropertyBehaviors\dPropertyBehaviors.vcxproj]
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dGame/dPropertyBehaviors/ControlBehaviorMessages/MoveToInventoryMessage.h#L11
#pragma warning: unknown user warning type [D:\a\DarkflameServer\DarkflameServer\build\dGame\dPropertyBehaviors\dPropertyBehaviors.vcxproj]
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dGame/dPropertyBehaviors/ControlBehaviorMessages/MoveToInventoryMessage.h#L11
#pragma warning: unknown user warning type [D:\a\DarkflameServer\DarkflameServer\build\dGame\dPropertyBehaviors\dPropertyBehaviors.vcxproj]
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dGame/dPropertyBehaviors/ControlBehaviorMessages/MoveToInventoryMessage.h#L11
#pragma warning: unknown user warning type [D:\a\DarkflameServer\DarkflameServer\build\dGame\dPropertyBehaviors\dPropertyBehaviors.vcxproj]
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dGame/dPropertyBehaviors/ControlBehaviorMessages/MoveToInventoryMessage.h#L11
#pragma warning: unknown user warning type [D:\a\DarkflameServer\DarkflameServer\build\dGame\dPropertyBehaviors\dPropertyBehaviors.vcxproj]
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dGame/dPropertyBehaviors/ControlBehaviorMessages/MoveToInventoryMessage.h#L11
#pragma warning: unknown user warning type [D:\a\DarkflameServer\DarkflameServer\build\dGame\dComponents\dComponents.vcxproj]
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dGame/dUtilities/Preconditions.cpp#L140
'<': unsafe use of type 'bool' in operation [D:\a\DarkflameServer\DarkflameServer\build\dGame\dUtilities\dUtilities.vcxproj]
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Please update your workflow to use v4 of the artifact actions.
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