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More workshop stuff.
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ST-Apps committed Jul 14, 2018
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2 changes: 1 addition & 1 deletion ParallelRoadTool/ModInfo.cs
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}

#if DEBUG
public string Name => $"[BETA] Parallel Road Tool {Version} b-{Branch}";
public string Name => $"[BETA] Parallel Road Tool {Version}-{Branch}";
#else
public string Name => $"Parallel Road Tool {Version}";
#endif
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12 changes: 0 additions & 12 deletions ParallelRoadTool/ParallelRoadTool.csproj
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<Compile Include="UI\Base\UIUtil.cs" />
<Compile Include="UI\UIOptionsPanel.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Icons\Anarchy.png" />
<EmbeddedResource Include="Icons\AnarchyDisabled.png" />
<EmbeddedResource Include="Icons\AnarchyFocused.png" />
<EmbeddedResource Include="Icons\AnarchyHovered.png" />
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<EmbeddedResource Include="Icons\BendingHovered.png" />
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</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Icons\Tutorial.png" />
<EmbeddedResource Include="Localization\en.xml" />
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[h1][b][BETA] ParallelRoadTool[/b][/h1]
[h1][b][BETA] Parallel Road Tool[/b][/h1]
helps you easily drawing parallel and stacked networks.
Main features are:
[list]
Expand All @@ -9,10 +9,10 @@ Main features are:
[/list]

[h1][b]The beta version is meant for testing only and it can be unstable.[/b] (non-beta version is coming soon)[/h1]
[b]Tested on version 1.10.1-f3 - Current branch is [i]dev[/i][/b]
[b]Tested on C:S version 1.10.1-f3[/b]

[quote]
[h1]Current version: [b]0.24.0[/b] [url=http://steamcommunity.com/sharedfiles/filedetails/changelog/1400711138]Changelog[/url], [url=https://github.com/ST-Apps/CS-ParallelRoadTool]Source code[/url][/h1]
[h1]Current version: [b]0.24.0-dev[/b] [url=http://steamcommunity.com/sharedfiles/filedetails/changelog/1400711138]Changelog[/url], [url=https://github.com/ST-Apps/CS-ParallelRoadTool]Source code[/url][/h1]
[list]
[*] Fixed node snapping when changing offsets.
[*] Added keybinds for vertical offset.
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82 changes: 82 additions & 0 deletions workshop/Stable/description.txt
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[h1][b]Parallel Road Tool[/b][/h1]
helps you easily drawing parallel and stacked networks.
Main features are:
[list]
[*] [b]Limitless parallel/stacked configurations[/b]: you can choose [b]any network (not only roads!) and distances (both horizontal and vertical)[/b] to easily create every layout that you want
[*] [b]Visual overlay guidelines[/b] to help you visualizing what you're going to build before actually building
[*] [b]One-way networks support[/b]: you can reverse the direction of any one-way network, so that [b]you can easily build highways without needing to manually upgrade direction later[/b]
[*] Left-hand drive support
[/list]

[h1]For new features and/or debugging, you can subscribe to the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1400711138]beta version[/url][/h1]
[b]Tested on C:S version 1.10.1-f3[/b]

[quote]
[h1]Current version: [b]1.0.0[/b] [url=http://steamcommunity.com/sharedfiles/filedetails/changelog/1400711138]Changelog[/url], [url=https://github.com/ST-Apps/CS-ParallelRoadTool]Source code[/url][/h1]
[list]
[*] Fixed node snapping when changing offsets.
[*] Added keybinds for vertical offset.
[*] Added Russian translation
[/list]
[/quote]

[quote]
[h1]Support my work[/h1]
Donate using PayPal:
[url=paypal.me/STApps][img]https://i.imgur.com/HKFbi4p.jpg[/img][/url]
[/quote]

[quote]
[h1]Known limitations/issues[/h1]
[list]
[*][url=https://steamcommunity.com/workshop/filedetails/?id=802066100][b]Fine Road Anarchy[/b][/url] [b]is highly recommended![/b] ([i]mod works without it but you won't be able to connect some segments without an anarchy mod[/i])
[*]Sharp angles produce weird results, curves work better
[*]Roads will always follow terrain elevation
[*]Visual overlay guides have a little issue with curves (it's hard to explain) but it's only a little visual glitch that disappears as soon as you click to set curve's angle
[/list]
[/quote]

[quote]
[h1][b]Supported languages (% translated)[/b][/h1]
[list]
[*] English (100 %)
[*] Russian (90 %) (thanks to [url=https://steamcommunity.com/profiles/76561198006764601/]vitalii201[/url])
[/list]

The language is automatically determined based on your settings in "Options" -> "Gameplay".
Please [b]open an issue on [url=https://github.com/ST-Apps/CS-ParallelRoadTool/issues]GitHub[/url][/b] if you want to help translate this mod, add missing translations or correct translation mistakes.
[/quote]

[quote]
[h1]Features that may come somewhere in the future[/h1]
[list]
[*]Ability to save/load presets
[*]Ability to toggle on/off terrain conforming
[*]Ability to center cursor on the middle point between all the selected roads
[/list]
[/quote]

[quote]
[h1]Source code[/h1]
[url=https://github.com/ST-Apps/CS-ParallelRoadTool]GitHub[/url]
[/quote]

[quote]
[h1]How to contribute[/h1]
If you find an issue, please search [url=https://github.com/ST-Apps/CS-ParallelRoadTool/issues]here[/url] to see if someone already reported it and, eventually, comment on the already reported one.

If you can't find any issue similar to yours, please click [url=https://github.com/ST-Apps/CS-ParallelRoadTool/issues/new]here[/url] and provide all the informations that you can (screenshots and logs are welcome).

If you're interested in helping with development, choose an issue and ask to be assigned. I'll create a branch for that issue and you'll be able to work there.

If there's no issue for the thing you'd like to work on, feel free to open a new one.
[/quote]

[quote]
[h1]Thanks to[/h1]
[list]
[*][url=https://community.simtropolis.com/profile/755624-reasonably1]reasonably1[/url] for his work on the UI
[*][url=https://steamcommunity.com/id/samsamts]SamsamTS[/url] for his FineRoadAnarchy mod, which provided me the basics for this one
[*][url=https://steamcommunity.com/id/victorphilipp]LinuxFan[/url] for his pointers on how to fix snapping
[/list]
[/quote]

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