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should be everything needed for the update, i went ahead and added the star fragment used to recolour the prospector gear so i wouldn't forget about it later.
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...s/item/custom/diamond_shovel/mining_or_smithing/mining_guild/celestial_ring.png
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...es/item/custom/diamond_shovel/mining_or_smithing/mining_guild/star_fragment.png
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7 changes: 7 additions & 0 deletions
7
assets/ms/models/mi_sm/mining_guild/celestial_ring_charged.json
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{ | ||
"credit": "Made with Blockbench", | ||
"parent": "item/handheld", | ||
"textures": { | ||
"layer0": "item/custom/diamond_shovel/mining_or_smithing/mining_guild/celestial_ring" | ||
} | ||
} |
7 changes: 7 additions & 0 deletions
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assets/ms/models/mi_sm/mining_guild/celestial_ring_uncharged.json
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,7 @@ | ||
{ | ||
"credit": "Made with Blockbench", | ||
"parent": "item/handheld", | ||
"textures": { | ||
"layer0": "item/custom/diamond_shovel/mining_or_smithing/mining_guild/celestial_ring" | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,7 @@ | ||
{ | ||
"credit": "Made with Blockbench", | ||
"parent": "item/handheld", | ||
"textures": { | ||
"layer0": "item/custom/diamond_shovel/mining_or_smithing/mining_guild/star_fragment" | ||
} | ||
} |
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