EvilCraft-1.7.10-0.8.5
IMPORTANT: This version is built for Forge 10.13.3.1360 or higher!
As always, don't forget to backup your world before updating!
Changes:
- Update to Forge 10.13.3 with the required Fluid change fixes. Closes #226 fluidId was changed internally, now getFluidID() is used.
Fixes:
- Fix incorrectly formatted recipes inside the info book. Closes #224
- Fix incorrect drops from exploded Blood Stained Blocks. Fixes #223
- Improve Dark Power Gem world crafting Blood detection algo. It still uses 5 source blocks but the range in which checks will be done is increased.
- Add better indication that a machine is working by filling the arrow a bit sooner.
- Update zh_CN.lang