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Initialization
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sameer committed Feb 6, 2016
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1 change: 1 addition & 0 deletions banned-ips.json
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[]
1 change: 1 addition & 0 deletions banned-players.json
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[]
58 changes: 58 additions & 0 deletions bukkit.yml
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# This is the main configuration file for Bukkit.
# As you can see, there's actually not that much to configure without any plugins.
# For a reference for any variable inside this file, check out the Bukkit Wiki at
# http://wiki.bukkit.org/Bukkit.yml
#
# If you need help on this file, feel free to join us on irc or leave a message
# on the forums asking for advice.
#
# IRC: #bukkit @ esper.net
# (If this means nothing to you, just go to http://webchat.esper.net/?channels=bukkit )
# Forums: http://forums.bukkit.org/forums/bukkit-help.6/
# Twitter: http://twitter.com/CraftBukkit
# Bug tracker: http://leaky.bukkit.org/


settings:
allow-end: true
warn-on-overload: true
permissions-file: permissions.yml
update-folder: update
ping-packet-limit: 100
use-exact-login-location: false
plugin-profiling: false
connection-throttle: 4000
query-plugins: true
deprecated-verbose: default
shutdown-message: Server closed
spawn-limits:
monsters: 70
animals: 15
water-animals: 5
ambient: 15
chunk-gc:
enabled: false
period-in-ticks: 600
load-threshold: 0
ticks-per:
animal-spawns: 400
monster-spawns: 1
autosave: 6000
auto-updater:
enabled: false
on-broken:
- warn-console
- warn-ops
on-update:
- warn-console
- warn-ops
preferred-channel: rb
host: dl.bukkit.org
suggest-channels: true
aliases: now-in-commands.yml
database:
username: bukkit
isolation: SERIALIZABLE
driver: org.sqlite.JDBC
password: walrus
url: jdbc:sqlite:{DIR}{NAME}.db
80 changes: 80 additions & 0 deletions cauldron.yml
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# This is the main configuration file for Cauldron.
#
# If you need help with the configuration or have any questions related to Cauldron,
# join us at the IRC or drop by our forums and leave a post.
#
# IRC: #cauldron @ irc.esper.net ( http://webchat.esper.net/?channel=cauldron )
# Forums: http://cauldron.minecraftforge.net/
#
# Setting: logging.entity-collision-checks Default: false # Whether to log entity collision/count checks
# Setting: settings.load-chunk-on-forge-tick Default: false # Forces Chunk Loading during Forge Server Tick events
# Setting: settings.check-entity-max-speeds Default: false # Removes any entity that exceeds max speed.
# Setting: logging.connection Default: false # Log connections
# Setting: logging.tick-intervals Default: false # Log when skip interval handlers are ticked
# Setting: world-settings.default.flowing-lava-decay Default: false # Lava behaves like vanilla water when source block is removed
# Setting: logging.user-login Default: false # Set true to enable debuggin user's login process
# Setting: world-settings.default.allow-tnt-punishment Default: true # TNT ability to push other entities (including other TNTs)
# Setting: logging.dump-threads-on-warn Default: false # Dump the the server thread on deadlock warning (delps to debug the deadlock)
# Setting: logging.entity-speed-removal Default: false # Whether to log entity removals due to speed
# Setting: settings.check-entity-bounding-boxes Default: true # Removes a living entity that exceeds the max bounding box size.
# Setting: logging.disabled-warnings Default: false # Disable warning messages to server admins
# Setting: world-settings.default.infinite-water-source Default: true # Vanilla water source behavior - is infinite
# Setting: logging.world-leak-debug Default: false # Log worlds that appear to be leaking (buggy)
# Setting: logging.collision-warn-size Default: 200 # Number of colliding entities in one spot before logging a warning. Set to 0 to disable
# Setting: logging.entity-count-warn-size Default: 0 # Number of entities in one dimension logging a warning. Set to 0 to disable
# Setting: world-settings.max-players-visible Default: -1 # How many players will visible in the tab list
# Setting: logging.entity-death Default: false # Log when an entity is destroyed (dev)
# Setting: logging.entity-despawn Default: false # Log when living entities are despawned (dev)
# Setting: logging.chunk-unload Default: false # Log when chunks are unloaded (dev)
# Setting: plugin-settings.default.remap-plugin-file Default: false # Remap the plugin file (dev)
# Setting: fake-players.do-login Default: false # Raise login events for fake players
# Setting: logging.entity-spawn Default: false # Log when living entities are spawned (dev)
# Setting: logging.dump-chunks-on-deadlock Default: false # Dump chunks in the event of a deadlock (helps to debug the deadlock)
# Setting: settings.load-chunk-on-request Default: true # Forces Chunk Loading on 'Provide' requests (speedup for mods that don't check if a chunk is loaded
# Setting: settings.entity-bounding-box-max-size Default: 1000 # Max size of an entity's bounding box before removing it (either being too large or bugged and 'moving' too fast)
# Setting: settings.dump-materials Default: false # Dumps all materials with their corresponding id's
# Setting: logging.chunk-load Default: false # Log when chunks are loaded (dev)
# Setting: logging.detailed-logging Default: false # Add stack traces to dev logging
# Setting: logging.dump-heap-on-deadlock Default: false # Dump the heap in the event of a deadlock (helps to debug the deadlock)
# Setting: debug.thread-contention-monitoring Default: false # Set true to enable Java's thread contention monitoring for thread dumps

logging:
entity-collision-checks: false
connection: false
tick-intervals: false
user-login: false
dump-threads-on-warn: false
entity-speed-removal: false
disabled-warnings: false
world-leak-debug: false
collision-warn-size: 200
entity-count-warn-size: 0
entity-death: false
entity-despawn: false
chunk-unload: false
entity-spawn: false
dump-chunks-on-deadlock: false
chunk-load: false
detailed-logging: false
dump-heap-on-deadlock: false
settings:
load-chunk-on-forge-tick: false
check-entity-max-speeds: false
check-entity-bounding-boxes: true
load-chunk-on-request: true
entity-bounding-box-max-size: 1000
dump-materials: false
world-settings:
default:
flowing-lava-decay: false
allow-tnt-punishment: true
infinite-water-source: true
max-players-visible: -1
plugin-settings:
default:
remap-plugin-file: false
fake-players:
do-login: false
debug:
thread-contention-monitoring: false
config-version: 1
17 changes: 17 additions & 0 deletions commands.yml
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# This is the commands configuration file for Bukkit.
# For documentation on how to make use of this file, check out the Bukkit Wiki at
# http://wiki.bukkit.org/Commands.yml
#
# If you need help on this file, feel free to join us on irc or leave a message
# on the forums asking for advice.
#
# IRC: #bukkit @ esper.net
# (If this means nothing to you, just go to http://webchat.esper.net/?channels=bukkit )
# Forums: http://forums.bukkit.org/forums/bukkit-help.6/
# Twitter: http://twitter.com/CraftBukkit
# Bug tracker: http://leaky.bukkit.org/

command-block-overrides: []
aliases:
icanhasbukkit:
- version $1-
57 changes: 57 additions & 0 deletions config/forge.cfg
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# Configuration file

general {
# Set to true to disable Forge's version check mechanics. Forge queries a small json file on our server for version information. For more details see the ForgeVersion class in our github.
B:disableVersionCheck=false

# Controls the number threshold at which Packet51 is preferred over Packet52, default and minimum 64, maximum 1024
I:clumpingThreshold=64

# Set to true to enable the post initialization sorting of crafting recipes using Forge's sorter. May cause desyncing on conflicting recipies. MUST RESTART MINECRAFT IF CHANGED FROM THE CONFIG GUI.
B:sortRecipies=true

# Set this to true to remove any Entity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
B:removeErroringEntities=false

# Set this to true to remove any TileEntity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
B:removeErroringTileEntities=false

# Set this to true to check the entire entity's collision bounding box for ladders instead of just the block they are in. Causes noticable differences in mechanics so default is vanilla behavior. Default: false
B:fullBoundingBoxLadders=false

# Control the range of sky blending for colored skies in biomes.
I:biomeSkyBlendRange <
2
4
6
8
10
12
14
16
18
20
22
24
26
28
30
32
34
>

# Base zombie summoning spawn chance. Allows changing the bonus zombie summoning mechanic.
D:zombieBaseSummonChance=0.1

# Chance that a zombie (or subclass) is a baby. Allows changing the zombie spawning mechanic.
D:zombieBabyChance=0.05

# The spawn fuzz when a player respawns in the world, this is controlable by WorldType, this config option is for the default overworld.
I:defaultSpawnFuzz=20

# If the overworld has ANY spawn fuzz at all. If not, the spawn will always be the exact same location.
B:spawnHasFuzz=true
B:enableGlobalConfig=false
}


47 changes: 47 additions & 0 deletions config/forgeChunkLoading.cfg
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# Configuration file

##########################################################################################################
# Forge
#--------------------------------------------------------------------------------------------------------#
# Sample mod specific control section.
# Copy this section and rename the with the modid for the mod you wish to override.
# A value of zero in either entry effectively disables any chunkloading capabilities
# for that mod
##########################################################################################################

Forge {
# Maximum chunks per ticket for the mod.
I:maximumChunksPerTicket=25

# Maximum ticket count for the mod. Zero disables chunkloading capabilities.
I:maximumTicketCount=200
}


##########################################################################################################
# defaults
#--------------------------------------------------------------------------------------------------------#
# Default configuration for forge chunk loading control
##########################################################################################################

defaults {
# Are mod overrides enabled?
B:enabled=true

# The default maximum number of chunks a mod can force, per ticket,
# for a mod without an override. This is the maximum number of chunks a single ticket can force.
I:maximumChunksPerTicket=25

# The default maximum ticket count for a mod which does not have an override
# in this file. This is the number of chunk loading requests a mod is allowed to make.
I:maximumTicketCount=200

# The number of tickets a player can be assigned instead of a mod. This is shared across all mods and it is up to the mods to use it.
I:playerTicketCount=500

# Unloaded chunks can first be kept in a dormant cache for quicker
# loading times. Specify the size (in chunks) of that cache here
I:dormantChunkCacheSize=0
}


56 changes: 56 additions & 0 deletions help.yml
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# This is the help configuration file for Bukkit.
#
# By default you do not need to modify this file. Help topics for all plugin commands are automatically provided by
# or extracted from your installed plugins. You only need to modify this file if you wish to add new help pages to
# your server or override the help pages of existing plugin commands.
#
# This file is divided up into the following parts:
# -- general-topics: lists admin defined help topics
# -- index-topics: lists admin defined index topics
# -- amend-topics: lists topic amendments to apply to existing help topics
# -- ignore-plugins: lists any plugins that should be excluded from help
#
# Examples are given below. When amending command topic, the string <text> will be replaced with the existing value
# in the help topic. Color codes can be used in topic text. The color code character is & followed by 0-F.
# ================================================================
#
# Set this to true to list the individual command help topics in the master help.
# command-topics-in-master-index: true
#
# Each general topic will show up as a separate topic in the help index along with all the plugin command topics.
# general-topics:
# Rules:
# shortText: Rules of the server
# fullText: |
# &61. Be kind to your fellow players.
# &B2. No griefing.
# &D3. No swearing.
# permission: topics.rules
#
# Each index topic will show up as a separate sub-index in the help index along with all the plugin command topics.
# To override the default help index (displayed when the user executes /help), name the index topic "Default".
# index-topics:
# Ban Commands:
# shortText: Player banning commands
# preamble: Moderator - do not abuse these commands
# permission: op
# commands:
# - /ban
# - /ban-ip
# - /banlist
#
# Topic amendments are used to change the content of automatically generated plugin command topics.
# amended-topics:
# /stop:
# shortText: Stops the server cold....in its tracks!
# fullText: <text> - This kills the server.
# permission: you.dont.have
#
# Any plugin in the ignored plugins list will be excluded from help. The name must match the name displayed by
# the /plugins command. Ignore "Bukkit" to remove the standard bukkit commands from the index. Ignore "All"
# to completely disable automatic help topic generation.
# ignore-plugins:
# - PluginNameOne
# - PluginNameTwo
# - PluginNameThree

23 changes: 23 additions & 0 deletions kcauldron.yml
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# Setting: updatechecker.enable Default: true # Enable KCauldron update checker
# Setting: updatechecker.autorestart Default: false # Restart server after updating without confirming (set restart script in spigot.yml)
# Setting: common.allowNetherPortalBesidesOverworld Default: false # Allow nether portals in dimensions besides overworld
# Setting: logging.materialInjection Default: false # Log material injection event
# Setting: logging.clientModList Default: true # Print client's mod list during attempt to join
# Setting: updatechecker.quiet Default: false # Print less info during update
# Setting: command.enable Default: true # Enable KCauldron command
# Setting: updatechecker.symlinks Default: KCauldron.jar # (Re)create symlinks after update
# Setting: updatechecker.autoinstall Default: false # Install updates without confirming

updatechecker:
enable: true
autorestart: false
quiet: false
symlinks: KCauldron.jar
autoinstall: false
common:
allowNetherPortalBesidesOverworld: false
logging:
materialInjection: false
clientModList: true
command:
enable: true
1 change: 1 addition & 0 deletions launch.bat
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java -d64 -server -XX:+UseG1GC -XX:hashCode=5 -Xms4G -Xmx4G -Dfml.ignorePatchDiscrepancies=true -noverify -Dfile.encoding=UTF-8 -jar Thermos.jar nogui --log-strip-color
1 change: 1 addition & 0 deletions launch.sh
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java -d64 -server -XX:+UseG1GC -XX:hashCode=5 -Xms4G -Xmx4G -Dfml.ignorePatchDiscrepancies=true -noverify -Dfile.encoding=UTF-8 -jar Thermos.jar nogui --log-strip-color
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1 change: 1 addition & 0 deletions libraries/com/typesafe/config/1.2.1/config-1.2.1.jar.md5
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