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This repository has been archived by the owner on Jan 26, 2019. It is now read-only.

Thermos Build 56 (ALPHA)

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@sameer sameer released this 23 Apr 07:13
· 62 commits to master since this release

This is a legitimately alpha build. More things were changed than usual between builds.

What's inside:

  • Implement Guava 17 for PEX 1.23+ (need to fork and make fixed version)
  • Work on the ways entities are activated
  • Implement entities.yml file, where you can do things similar to tileentities.yml and also set entities to never ever tick!
    • Русский: Sushchestvo! 😛
  • Fix #295 Leaf Shearing Bug
  • Prevent firing of Bukkit Fire ignition event if gamerule "doFireTick" is false
    • Prevents grief prevention lag
  • Transition to Hash-backed ArrayList data structure for all tile entity collection, should see a significant performance improvement
  • Welcome @Time6628 to the Thermos Development Team!! 👏
    • Add getClickedInventory() method to match Spigot API
    • Add BeaconEffectEvent to match Spigot API ⚡
    • Let Spigot Watchdog close the server (System.exit() allowed) 💯
    • Add BungeeChatAPI Support 👍

Known Caveats:

  • Entity Activation range is broken : this means that mobs/animals will lag the server slightly more than usual
  • You can set items/people to never-ever-tick: @kristi71111 notified me about this, it's not exactly an issue but it is an interesting problem if you make the setting true
    • True for items: when you try to pick them up they disappear
    • True for players: cancer

The libraries have not changed.

Each release will have a little interesting music video at the bottom from now on...here is the first!
https://www.youtube.com/watch?v=9tqqarOi2dU