Skip to content

Update README.md

Update README.md #15

Triggered via push November 2, 2024 18:12
Status Success
Total duration 10m 25s
Artifacts 2

build.yml

on: push
Build Android Project
10m 16s
Build Android Project
Fit to window
Zoom out
Zoom in

Annotations

14 warnings
Build Android Project
The following actions uses node12 which is deprecated and will be forced to run on node16: mukeshsolanki/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build Android Project
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3, mukeshsolanki/[email protected]. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Android Project
Unexpected input(s) 'apkPath', valid inputs are ['aabFile', 'base64Keystore', 'keystorePassword', 'keystoreAlias', 'keyPassword']
Build Android Project
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build Android Project
[ServicesCore]: To use Unity's dashboard services, you need to link your Unity project to a project ID. To do this, go to Project Settings to select your organization, select your project and then link a project ID. You also need to make sure your organization has access to the required products. Visit https://dashboard.unity3d.com to sign up.
Build Android Project
Errors during XML parse:
Build Android Project
Additionally, the fallback loader failed to parse the XML.
Build Android Project
Assets/CyanPlatformIntegrations/Runtime/InAppPurchases.cs(201,13): warning CS0618: 'UnityPurchasing.Initialize(IStoreListener, ConfigurationBuilder)' is obsolete: 'Use Initialize(IDetailedStoreListener, ConfigurationBuilder)'
Build Android Project
Assets/1_Scripts/Sound/IntroLoopMusicController.cs(16,22): warning CS0414: The field 'IntroLoopMusicController.playing' is assigned but its value is never used
Build Android Project
Assets/1_Scripts/Sound/IntroLoopMusicController.cs(17,22): warning CS0414: The field 'IntroLoopMusicController.switched' is assigned but its value is never used
Build Android Project
Sprite barBG matches more than one built-in atlases. Default to use the first available atlas.
Build Android Project
Sprite barCOL matches more than one built-in atlases. Default to use the first available atlas.
Build Android Project
Sprite barFG matches more than one built-in atlases. Default to use the first available atlas.
Build Android Project
Sprite loadingScreenBG matches more than one built-in atlases. Default to use the first available atlas.

Artifacts

Produced during runtime
Name Size
Build
175 MB
springman-universal
119 MB