Update README.md #7
build.yml
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Build Android Project
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1 error and 10 warnings
Build Android Project
System.IO.IOException: No space left on device : '/home/runner/runners/2.320.0/_diag/Worker_20241028-222313-utc.log'
at System.IO.RandomAccess.WriteAtOffset(SafeFileHandle handle, ReadOnlySpan`1 buffer, Int64 fileOffset)
at System.IO.Strategies.BufferedFileStreamStrategy.FlushWrite()
at System.IO.StreamWriter.Flush(Boolean flushStream, Boolean flushEncoder)
at System.Diagnostics.TextWriterTraceListener.Flush()
at GitHub.Runner.Common.HostTraceListener.WriteHeader(String source, TraceEventType eventType, Int32 id)
at GitHub.Runner.Common.HostTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String message)
at System.Diagnostics.TraceSource.TraceEvent(TraceEventType eventType, Int32 id, String message)
at GitHub.Runner.Worker.Worker.RunAsync(String pipeIn, String pipeOut)
at GitHub.Runner.Worker.Program.MainAsync(IHostContext context, String[] args)
System.IO.IOException: No space left on device : '/home/runner/runners/2.320.0/_diag/Worker_20241028-222313-utc.log'
at System.IO.RandomAccess.WriteAtOffset(SafeFileHandle handle, ReadOnlySpan`1 buffer, Int64 fileOffset)
at System.IO.Strategies.BufferedFileStreamStrategy.FlushWrite()
at System.IO.StreamWriter.Flush(Boolean flushStream, Boolean flushEncoder)
at System.Diagnostics.TextWriterTraceListener.Flush()
at GitHub.Runner.Common.HostTraceListener.WriteHeader(String source, TraceEventType eventType, Int32 id)
at GitHub.Runner.Common.HostTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String message)
at System.Diagnostics.TraceSource.TraceEvent(TraceEventType eventType, Int32 id, String message)
at GitHub.Runner.Common.Tracing.Error(Exception exception)
at GitHub.Runner.Worker.Program.MainAsync(IHostContext context, String[] args)
Unhandled exception. System.IO.IOException: No space left on device : '/home/runner/runners/2.320.0/_diag/Worker_20241028-222313-utc.log'
at System.IO.RandomAccess.WriteAtOffset(SafeFileHandle handle, ReadOnlySpan`1 buffer, Int64 fileOffset)
at System.IO.Strategies.BufferedFileStreamStrategy.FlushWrite()
at System.IO.StreamWriter.Flush(Boolean flushStream, Boolean flushEncoder)
at System.Diagnostics.TextWriterTraceListener.Flush()
at System.Diagnostics.TraceSource.Flush()
at GitHub.Runner.Common.TraceManager.Dispose(Boolean disposing)
at GitHub.Runner.Common.TraceManager.Dispose()
at GitHub.Runner.Common.HostContext.Dispose(Boolean disposing)
at GitHub.Runner.Common.HostContext.Dispose()
at GitHub.Runner.Worker.Program.Main(String[] args)
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Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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[ServicesCore]: To use Unity's dashboard services, you need to link your Unity project to a project ID. To do this, go to Project Settings to select your organization, select your project and then link a project ID. You also need to make sure your organization has access to the required products. Visit https://dashboard.unity3d.com to sign up.
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Errors during XML parse:
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Additionally, the fallback loader failed to parse the XML.
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Assets/CyanPlatformIntegrations/Runtime/InAppPurchases.cs(201,13): warning CS0618: 'UnityPurchasing.Initialize(IStoreListener, ConfigurationBuilder)' is obsolete: 'Use Initialize(IDetailedStoreListener, ConfigurationBuilder)'
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Assets/1_Scripts/Sound/IntroLoopMusicController.cs(16,22): warning CS0414: The field 'IntroLoopMusicController.playing' is assigned but its value is never used
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Assets/1_Scripts/Sound/IntroLoopMusicController.cs(17,22): warning CS0414: The field 'IntroLoopMusicController.switched' is assigned but its value is never used
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Sprite loadingScreenBG matches more than one built-in atlases. Default to use the first available atlas.
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Sprite barBG matches more than one built-in atlases. Default to use the first available atlas.
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Sprite loadingScreenBannerFront matches more than one built-in atlases. Default to use the first available atlas.
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