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Releases: CarterGames/AudioManager

Minor hotifx (3.0.8)

12 Jun 07:28
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ℹ️ A hotfix for the 3.0.7 release.

⚠️ As a major new release, bugs are to be expected. Please report issues to be fixed.

🗓️ Release Date: 12th June, 2024

🎨 Asset Changes

  • [Internal Report]: Fixed an issue where the library window would appear from the scanning process force update.

Scanning refactor (3.0.7)

09 Jun 17:06
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ℹ️ Refactored how the library scans and manages itself.

⚠️ As a major new release, bugs are to be expected. Please report issues to be fixed.

🗓️ Release Date: 9th June, 2024

🎨 Asset Changes

  • Refactoring scanning of audio and mixers to hopefully avoid library regeneration issues again. The new system seems to be more stable at detecting and updating the library where needed.

Initialization & Bug Fixes (3.0.6)

13 May 19:37
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ℹ️ Some backend API changes and an updated asset initialization flow from my other assets.

⚠️ As a major new release, bugs are to be expected. Please report issues to be fixed.

🗓️ Release Date: 13th May, 2024

🎨 Asset Changes

  • [Community Report] - Fixed an issue where playing a clip right after another completed while storing a reference to the first could interfere with the 2nd call. Not a bug exactly, but added an audio edit to support manual pooling to allow this flow.
  • Updated the asset initialization to use some recent updates from other assets that have proven stable, this may fix on-going library regeneration bug.
  • Some other minor API changes to make things clear, docs are behind of the asset here. Will update nearer the asset store release when stable.

API Fixes (3.0.5)

21 Mar 19:52
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ℹ️ A minor API update to the music manager & some backend systems.

⚠️ As a major new release, bugs are to be expected. Please report issues to be fixed.

🗓️ Release Date: 21st March, 2024

Changes

🎨 Asset Changes

  • [Community Report] - Improved the API & logging of the Music Manager when using TransitionTo to report if clips could not be found correctly and not throw null ref errors.
  • Updated version validation to report future versions correctly.
  • Some more attempts to improve asset initialization (is a persistent issue).

Minor API Correction [Legacy] (2.6.3)

29 Jan 08:35
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⚠️ This update is for the old 2.x version, do not use this update with the 3.x version!

ℹ️ Fixed a minor API bug in the legacy version of the asset.

🗓️ Release Date: 29th January, 2024

Changes

🎨 Asset Changes

  • [Community Report] - Fixed position not updating on PlayOnObject() methods.
  • Updated the info text in the settings to display a limited support message instead.
  • Removed a warning about an editor only value not being used.

Minor API Update (3.0.4)

11 Jan 18:28
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ℹ️ A minor API update and some minor backend changes.

⚠️ As a major new release, bugs are to be expected. Please report issues to be fixed.

🗓️ Release Date: 11th January, 2024

Changes

🎨 Asset Changes

  • [Community Report] - Updated the audio sequence API to have an "IsPlaying" property.
  • Some adjustments to the audio library scanning to hopefully avoid popups on projects with no audio clips in them.

Minor Editor Fixes (3.0.3)

10 Jan 08:36
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ℹ️ A few fixes to minor issues with the editor side of the asset.

⚠️ As a major new release, bugs are to be expected. Please report issues to be fixed.

🗓️ Release Date: 10th January, 2024

Changes

🎨 Asset Changes

  • [Community Report] - Fixed an issue where there was missing scroll rects on some tabs of the audio manager editor window.
  • Updated the version validator with the newer version response as well.

Major Bug Fixes (3.0.2)

27 Dec 10:17
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ℹ️ Several fixes to the asset's runtime and editor logic.

⚠️ As a major new release, bugs are to be expected. Please report issues to be fixed.

🗓️ Release Date: 27th December, 2023

Changes

🎨 Asset Changes

  • [Community Report] - Fixed an issue where trying to call a music track to play could fail due to id changes behind the scenes.
  • [Community Report] - Fixed an issue where the audio manager failed to initialize correctly in builds.
  • [Community Report] - Attempted to fix an issue where missing audio clips were not cleaned up.
  • [Community Report] - Fixed an issue where the preview button for clips wouldn't take dynamic time into account.
  • [Community Report] - Fixed an issue where the music transitions didn't apply the duration to the volume edit correctly.
  • Removed a bunch of Debug.Logs that were left in by mistake from testing the asset.

Hotfix (3.0.1)

22 Dec 20:44
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ℹ️ A hotfix to allow builds to complie with the asset in your projects.

⚠️ As a major new release, bugs are to be expected. Please report issues to be fixed.

🗓️ Release Date: 22nd December, 2023

Changes

🎨 Asset Changes

  • [Internal Report] - Fixed an issue where builds wouldn't compile due to an editor method in the runtime logic.

New Major Version (3.0.0)

16 Dec 14:13
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ℹ️ A new major version of the asset with a load of new features and improvements.

⚠️ As a major new release, bugs are to be expected. Please report issues to be fixed.

🗓️ Release Date: 16th December, 2023