v0.3.0
Renamed project to Kete.
[0.3.0] - 2024 - 8 - 28
Added
- Added an Omni-Directional Field of View.
- Added a "getting started" example.
Changed
- Renamed the project to Kete.
- Optimized the
moid
computation, improving performance by over 30x.
Fixed
- Field of View checks for states was optimized for multi-core processing on millions
of objects, leading to huge speed gains for large queries. - Fixed a bug where saving lists of SimultaneousStates had a bug where field of view
information was not being saved correctly. - Fixed incompatibility with older versions of the rust compiler, working back to
at least v1.75.0