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change: remove ai.goal optimization
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vanilla changed a lot there, maybe causing the optimization to break parity or not be an optimization anymore
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2No2Name committed Nov 30, 2021
1 parent 25fb267 commit 884b478
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Showing 3 changed files with 1 addition and 220 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -33,7 +33,7 @@ private LithiumConfig() {

this.addMixinRule("ai", true);
this.addMixinRule("ai.brain", true);
this.addMixinRule("ai.goal", true);
this.addMixinRule("ai.goal", false); //probably made obsolete during 1.18 update
this.addMixinRule("ai.nearby_entity_tracking", true);
this.addMixinRule("ai.nearby_entity_tracking.goals", true);
this.addMixinRule("ai.pathing", true);
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1 change: 0 additions & 1 deletion src/main/resources/lithium.mixins.json
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,6 @@
},
"mixins": [
"ai.brain.BrainMixin",
"ai.goal.GoalSelectorMixin",
"ai.nearby_entity_tracking.EntityMixin",
"ai.nearby_entity_tracking.EntityTrackingSectionMixin",
"ai.nearby_entity_tracking.SectionedEntityCacheMixin",
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