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MGA: 3D busmastering now works (albeit slowly) #11

MGA: 3D busmastering now works (albeit slowly)

MGA: 3D busmastering now works (albeit slowly) #11

name: CMake (Windows, msys2)
on:
push:
paths:
- src/**
- cmake/**
- "**/CMakeLists.txt"
- "CMakePresets.json"
- .github/workflows/cmake.yml
- vcpkg.json
- "!**/Makefile*"
pull_request:
paths:
- src/**
- cmake/**
- "**/CMakeLists.txt"
- "CMakePresets.json"
- .github/workflows/**
- .github/workflows/cmake.yml
- vcpkg.json
- "!**/Makefile*"
jobs:
msys2:
name: "${{ matrix.ui.name }}, ${{ matrix.build.name }}, ${{ matrix.dynarec.name }}, ${{ matrix.environment.msystem }}"
runs-on: windows-2022
env:
BUILD_WRAPPER_OUT_DIR: build_wrapper_output_directory # Directory where build-wrapper output will be placed
defaults:
run:
shell: msys2 {0}
strategy:
fail-fast: true
matrix:
build:
# - name: Regular
# preset: regular
- name: Debug
preset: debug
slug: -Debug
- name: Dev
preset: experimental
slug: -Dev
dynarec:
- name: ODR
new: off
slug: -ODR
- name: NDR
new: on
slug: -NDR
ui:
- name: Win32 GUI
qt: off
static: on
- name: Qt GUI
qt: on
static: on
slug: -Qt
packages: >-
qt5-static:p
# qt5-base:p
# qt5-tools:p
environment:
# - msystem: MSYS
# toolchain: ./cmake/flags-gcc-x86_64.cmake
- msystem: MINGW32
prefix: mingw-w64-i686
toolchain: ./cmake/flags-gcc-i686.cmake
- msystem: MINGW64
prefix: mingw-w64-x86_64
toolchain: ./cmake/flags-gcc-x86_64.cmake
# - msystem: CLANG32
# prefix: mingw-w64-clang-i686
# toolchain: ./cmake/llvm-win32-i686.cmake
# - msystem: CLANG64
# prefix: mingw-w64-clang-x86_64
# toolchain: ./cmake/llvm-win32-x86_64.cmake
- msystem: UCRT64
prefix: mingw-w64-ucrt-x86_64
toolchain: ./cmake/flags-gcc-x86_64.cmake
steps:
- name: Prepare MSYS2 environment
uses: msys2/setup-msys2@v2
with:
release: false
update: true
msystem: ${{ matrix.environment.msystem }}
pacboy: >-
ninja:p
cmake:p
gcc:p
pkgconf:p
freetype:p
SDL2:p
zlib:p
libpng:p
openal:p
rtmidi:p
libslirp:p
fluidsynth:p
libvncserver:p
${{ matrix.ui.packages }}
- name: Checkout repository
uses: actions/checkout@v4
with:
fetch-depth: 0 # Shallow clones should be disabled for a better relevancy of analysis
- name: Install sonar-scanner and build-wrapper
uses: SonarSource/sonarcloud-github-c-cpp@v2
- name: Configure CMake
run: >-
cmake -G Ninja -S . -B build --preset ${{ matrix.build.preset }}
--toolchain ${{ matrix.environment.toolchain }}
-D NEW_DYNAREC=${{ matrix.dynarec.new }}
-D CMAKE_INSTALL_PREFIX=./build/artifacts
-D QT=${{ matrix.ui.qt }}
-D STATIC_BUILD=${{ matrix.ui.static }}
- name: Build
run: |
.sonar/build-wrapper-win-x86/build-wrapper-win-x86-64.exe --out-dir ${{ env.BUILD_WRAPPER_OUT_DIR }} cmake --build build
- name: Run sonar-scanner
if: 0
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
SONAR_TOKEN: ${{ secrets.SONAR_TOKEN }}
run: |
.sonar/sonar-scanner-5.0.1.3006-windows/bin/sonar-scanner.bat --define sonar.cfamily.build-wrapper-output="${{ env.BUILD_WRAPPER_OUT_DIR }}"
- name: Generate package
run: cmake --install build
- name: Upload artifact
uses: actions/upload-artifact@v3
with:
name: '86Box${{ matrix.ui.slug }}${{ matrix.dynarec.slug }}${{ matrix.build.slug }}-Windows-${{ matrix.environment.msystem }}-gha${{ github.run_number }}'
path: build/artifacts/**