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Jiiks committed Jan 5, 2017
1 parent 763ad85 commit 95a3d6e
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2 changes: 1 addition & 1 deletion README.md
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# Discord.Spotify
Spotify Selfbot for Discord
Super simple Spotify Selfbot for Discord
22 changes: 22 additions & 0 deletions SpotifyBot.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpotifyBot", "SpotifyBot\SpotifyBot.csproj", "{82F36867-BDE8-4349-A3D4-7A9FE33C73F6}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{82F36867-BDE8-4349-A3D4-7A9FE33C73F6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{82F36867-BDE8-4349-A3D4-7A9FE33C73F6}.Debug|Any CPU.Build.0 = Debug|Any CPU
{82F36867-BDE8-4349-A3D4-7A9FE33C73F6}.Release|Any CPU.ActiveCfg = Release|Any CPU
{82F36867-BDE8-4349-A3D4-7A9FE33C73F6}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
42 changes: 42 additions & 0 deletions SpotifyBot/App.config
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<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
</startup>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="System.Diagnostics.DiagnosticSource" publicKeyToken="cc7b13ffcd2ddd51" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.0.1.0" newVersion="4.0.1.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.IO.FileSystem" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.0.2.0" newVersion="4.0.2.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Net.WebSockets.Client" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.0.1.0" newVersion="4.0.1.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Net.WebSockets" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.0.1.0" newVersion="4.0.1.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.IO.Compression" publicKeyToken="b77a5c561934e089" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.1.2.0" newVersion="4.1.2.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Net.Sockets" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.1.1.0" newVersion="4.1.1.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Net.NameResolution" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.0.1.0" newVersion="4.0.1.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
80 changes: 80 additions & 0 deletions SpotifyBot/Form1.Designer.cs

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88 changes: 88 additions & 0 deletions SpotifyBot/Form1.cs
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using System;
using System.Threading.Tasks;
using System.Windows.Forms;
using Discord;
using Discord.WebSocket;
using SpotifyAPI.Local;

namespace SpotifyBot {
public partial class Form1 : Form {

private readonly DiscordSocketClient _client;
private readonly SpotifyLocalAPI _spotify;

private BotState _state;

public Form1() {
InitializeComponent();

_client = new DiscordSocketClient();

_spotify = new SpotifyLocalAPI() {
ListenForEvents = true
};
_spotify.Connect();
_spotify.OnTrackChange += SpotifyOnOnTrackChange;
_spotify.OnPlayStateChange += SpotifyOnOnPlayStateChange;

}

private void SpotifyOnOnPlayStateChange(object sender, PlayStateEventArgs e) {
if (e.Playing) {
if (_spotify.GetStatus().Track.IsAd()) return;
Task.Run(async () => {
await _client.SetGameAsync($"{_spotify.GetStatus().Track.ArtistResource.Name} - {_spotify.GetStatus().Track.TrackResource.Name}");
});
return;
}

Task.Run(async () => {
await _client.SetGameAsync(null);
});
}

private async Task Bot() {
await _client.LoginAsync(TokenType.User, tbToken.Text);
await _client.ConnectAsync();
}

private void SpotifyOnOnTrackChange(object sender, TrackChangeEventArgs e) {
try {
if (_state == BotState.Paused || _state == BotState.Uninitialized) return;
if (e.NewTrack.IsAd()) return;
Task.Run(async () => {
await _client.SetGameAsync($"{e.NewTrack.ArtistResource.Name} - {e.NewTrack.TrackResource.Name}");
});
} catch (Exception ee) { /*lazy*/ }
}

private void btnMain_Click(object sender, System.EventArgs e) {
try {
switch (_state) {
case BotState.Uninitialized:
_state = BotState.Running;
btnMain.Text = "Pause";
Task.Run(Bot);
break;
case BotState.Running:
btnMain.Text = "Resume";
_state = BotState.Paused;
Task.Run(async () => {
await _client.SetGameAsync(null);
});
break;
case BotState.Paused:
btnMain.Text = "Pause";
_state = BotState.Running;
break;
}
}catch(Exception ee) { /*lazy*/ }
}

private enum BotState {
Uninitialized,
Paused,
Running
}
}
}
120 changes: 120 additions & 0 deletions SpotifyBot/Form1.resx
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
16 changes: 16 additions & 0 deletions SpotifyBot/Program.cs
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using System;
using System.Windows.Forms;

namespace SpotifyBot {
static class Program {
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main() {
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}
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