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Global Variables
Variable: cba_common
, cba_events
, cba_keybinding
etc.
Description:
If undefined, component is not present.
If false, error occured during component initialization.
If true, component active.
Variable: cba_common_addons
Description:
Array of all CfgPatches classnames.
Variable: CBA_logic
Description:
Alias for bis_functions_mainscope
. Game logic present in every mission.
Variable: CBA_missionTime
Description:
Fully savegame, multiplayer, pause and time acceleration compatible, and join in progress synched alternative to time
and serverTime
based on the machine clock.
Updated every frame. May be -1 on dedicated clients in preInit.
Variable: CBA_clientID
Description:
Local hosted multiplayer compatible alternative to clientOwner
.
Variable: cba_events_shift
, cba_events_control
, cba_events_alt
Description:
True if key is held down, false otherwise. Undefined on machines without interface (dedicated server, headless client).
Variable: CBA_PARAM_R
, CBA_YTAB
, CBA_KTAB
, CBA_WTAB
Description:
Gaussian random number generated lookup tables.