CBA_A3 v3.12.1.190812
This updates makes CBA_A3 compatible with the Arma 1.94 update and the optional official DLCs GM and Contact.
CHANGE LOG SUMMARY:
- ADDED: Updated JointRails configs for Enoch update and Contact DLC items (#1181) dedmen commy2
- ADDED: XEH compatibility with Enoch, Contact and GM objects (#1182) PabstMirror commy2
- ADDED: Magwells for SCAR rifles with mounted EGLM (#1179) Drofseh
- ADDED: JointRails legacy component (#1189) commy2
- CHANGED: CBA_A3 now always loaded after Enoch configs (#1171) dedmen commy2
- CHANGED: Implemented new
addWeaponWithAttachmentsCargoGlobal
command (#1188) commy2 - FIXED: MX with under barrel grenade launcher magwell after Enoch update (#1183) PabstMirror commy2
- FIXED: UBC errors related to new attachment classes for the MX and AK12 series (#1184, #1185) commy2
- FIXED: Minor menu UI issues with Contact DLC UI modifications (#1186) commy2
- FIXED: Scripted optics potentially broken pip effect (#1191) commy2
- FIXED: Scripted optics tilt in FFV positions (#1197) commy2
- FIXED: Missing magazines in 6.5mm MX magwell (#1202) Loupeznik
KNOWN ISSUES:
- The following base game weapons received attachment classes by BI in v1.94 and now no longer use the CBA Joint Rails classes:
DMR_01_base_F, EBR_base_F, DMR_03_base_F and DMR_06_base_F:
asdg_MuzzleSlot_762 -> MuzzleSlot_762
mk20_base_F and Tavor_base_F:
asdg_MuzzleSlot_556 -> MuzzleSlot_556
arifle_Katiba_Base_F and LMG_Mk200_F:
asdg_MuzzleSlot_65 -> MuzzleSlot_65
arifle_MX_Base_F:
asdg_MuzzleSlot_65 -> MuzzleSlot_65
asdg_FrontSideRail -> PointerSlot_Rail
arifle_AK12_base_F, arifle_AK12U_base_F and arifle_RPK12_base_F:
asdg_MuzzleSlot_762R -> MuzzleSlot_762
asdg_OpticRail1913 -> CowsSlot_Rail
asdg_UnderSlot -> UnderBarrelSlot_rail
The mod authors of optics will have to make their optics compatible with these attachment classes to support these weapons. Further attachment classes may be created by BI in the future.
There is a component called "cba_legacy_jr.pbo" in the optionals folder of this release that restores the CBA Joint Rails attachment classes for these base game weapons. The component has to be used on server and all clients in multiplayer.
However access to (base game and third party) attachments that are only made compatible with the BI attachment classes will be lost.
- When switching to or from PIP Mode of a weapon with integrated optic, the gunlight of the pointer attachment of the weapon is turned off once.
Change log for CBA v3.12.1