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A connect four AI in Rust (it will most likely beat you, don't be disappointed..)

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Connect-four

This is a WIP (a will likely stay ASIS), the goal was to understand better minimax and optimisation algorithms for another project.

I followed this great article most of the time: http://blog.gamesolver.org/.

Entry points

cargo run # play connect four
  • I let the IA play next move
  • / move cursor
  • / drop a piece
cargo run --bin benchmark

Benchmarks the solver.

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A connect four AI in Rust (it will most likely beat you, don't be disappointed..)

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