Skip to content

BrianDouglas/Space-shooter

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

16 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Space shooter

self directed pygame project. Fly around and shoot things!

TODO:

-(DONE)adding movement feature that lets the player blink a set distence towards the cursor

-(DONE)Limited number of charges that replenish over time

-(DONE)GUI element for blinking

-(DONE)Make the ship shoot

-(DONE)Shoot in the direction of the cursor

-(DONE)create art asset for firing

-fire animation for ship? (aseprite animation tutorial)

-Write collision detection code

-(DONE)Look into making an Actor class.

-(DONE)Seperate out code from the player class that will be common to all actors (players and enemies)

-(DONE)update player to work with pygame.math.Vector2()

-Create sprite object "terrain"

-is this a child of Actor?

-collision with player and bullets

    -destructable?
    
-randomly generated?

-Make enemies

-create art assets

-spawn variable numbers of them

-simple movement ai

-player detection and attack ai

-MORE TO COME!

About

self directed pygame project. Shoot UFOs IN SPACE!

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages