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Releases: Bitl/Black-Shades-Enhanced

v1.3 and Black Shades Revenge Mod v1.1

03 Aug 23:52
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  • Upgraded from SDL 1.2.4 to SDL 2.0.15!
  • Compiled under Visual Studio 2019 under the Visual Studio 2017 Windows XP compiler!
  • Revenge Mod: Fixed an issue where the player could spawn into a wall.
    The following changes are changes to the default config:
  • Set 1920x1080 as the default screen resolution.
  • Set the default FOV to 100.
  • Turned on "blur" (depth of field) by default.

v1.1.2 and Revenge Mod v1.0.1

14 Dec 22:14
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Black Shades Enhanced v1.1.2 and Black Shades Revenge Mod v1.0.1

  • Fixed an issue where you could spam open the main menu by pressing ESC (z33ky:mainmenu-spam)
  • Fixed the shotgun's laser (z33ky:shotgun-laser)
  • Fix Sniper zoom orientation (z33ky:sniper-zoom-orientation)
  • Fixed an issue where the Sniper Rifle zooms out on idle (issue #7)

v1.1.1R & Revenge Mod v1.0

14 Dec 18:06
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Black Shades Enhanced v1.1.1R and Black Shades Revenge Mod v1.0

  • Added a seperate gameplay mod called "Revenge Mod", where the player has to defend themselves against assassins.

v1.1.1

06 Oct 23:55
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Black Shades Enhanced v1.1.1

  • Fixed an issue where disabling music would make the program hang.

v1.1.0

05 Oct 18:56
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Black Shades Enhanced v1.1

  • Fixed a bug where the mouse sometimes clips out of the window in windowed mode.
  • Added a new FOV setting.
  • Changed the Sniper Rifle's FOV to 22.50 due to the equation used for calculating user-defined FOV.
  • Includes the soundtrack!

Dev stuff:
Fixed all compiler warnings!

v1.0.0

04 Oct 00:42
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Black Shades Enhanced v1

  • Increased the FPS limit from 90 to 300.
  • Allows the user to set the FPS limit in the config.txt
  • Allows the user to run the game in windowed mode.
  • Added an icon for use in Windowed Mode.

Dev stuff:
This now requires SDL_Image 1.2.3 for VC6 in order to compile properly.