Bump actions/download-artifact from 3 to 4.1.7 in /.github/workflows #4
build.yml
on: pull_request
Matrix: build
create_release
0s
Annotations
53 errors and 106 warnings
2018.4.36f1 StandaloneWindows Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2018.4.36f1 Android Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2019.4.40f1 Android Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2018.4.36f1 StandaloneLinux64 Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2019.4.40f1 StandaloneWindows64 IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2018.4.36f1 StandaloneOSX Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2019.4.40f1 StandaloneWindows Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2019.4.40f1 Android IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2018.4.36f1 StandaloneWindows64 Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2019.4.40f1 StandaloneWindows IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2019.4.40f1 StandaloneLinux64 IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2019.4.40f1 StandaloneOSX Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2020.3.22f1 Android IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2019.4.40f1 StandaloneOSX IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2019.4.40f1 StandaloneWindows64 Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2020.3.22f1 StandaloneWindows Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2019.4.40f1 StandaloneLinux64 Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2020.3.22f1 StandaloneLinux64 IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2020.3.22f1 Android Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2020.3.22f1 StandaloneOSX Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2020.3.22f1 StandaloneLinux64 Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2020.3.44f1 Android Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2020.3.22f1 StandaloneOSX IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2020.3.44f1 Android IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2020.3.22f1 StandaloneWindows64 Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2020.3.44f1 StandaloneWindows Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2020.3.44f1 StandaloneLinux64 IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2020.3.22f1 StandaloneWindows64 IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2020.3.44f1 StandaloneOSX IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2020.3.44f1 StandaloneLinux64 Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2020.3.44f1 StandaloneOSX Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2020.3.22f1 StandaloneWindows IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2020.3.44f1 StandaloneWindows64 Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2021.3.18f1 Android Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2021.3.18f1 Android IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2020.3.44f1 StandaloneWindows IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2021.3.18f1 StandaloneWindows Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2021.3.18f1 StandaloneOSX IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2022.2.6f1 StandaloneOSX IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2021.3.18f1 StandaloneWindows64 IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2022.2.6f1 StandaloneLinux64 Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2022.2.6f1 StandaloneOSX Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2021.3.18f1 StandaloneOSX Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2022.2.6f1 StandaloneLinux64 IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2022.2.6f1 StandaloneWindows Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2021.3.18f1 StandaloneLinux64 Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2021.3.18f1 StandaloneWindows64 Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2020.3.44f1 StandaloneWindows64 IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2021.3.18f1 StandaloneWindows IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2022.2.6f1 StandaloneWindows64 Mono
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2022.2.6f1 StandaloneWindows IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2022.2.6f1 StandaloneWindows64 IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2021.3.18f1 StandaloneLinux64 IL2CPP
Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.
|
2018.4.36f1 StandaloneWindows Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2018.4.36f1 StandaloneWindows Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2018.4.36f1 Android Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2018.4.36f1 Android Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2019.4.40f1 Android Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2019.4.40f1 Android Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2018.4.36f1 StandaloneLinux64 Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2018.4.36f1 StandaloneLinux64 Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2019.4.40f1 StandaloneWindows64 IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2019.4.40f1 StandaloneWindows64 IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2018.4.36f1 StandaloneOSX Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2018.4.36f1 StandaloneOSX Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2019.4.40f1 StandaloneWindows Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2019.4.40f1 StandaloneWindows Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2019.4.40f1 Android IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2019.4.40f1 Android IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2018.4.36f1 StandaloneWindows64 Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2018.4.36f1 StandaloneWindows64 Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2019.4.40f1 StandaloneWindows IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2019.4.40f1 StandaloneWindows IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2019.4.40f1 StandaloneLinux64 IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2019.4.40f1 StandaloneLinux64 IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2019.4.40f1 StandaloneOSX Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2019.4.40f1 StandaloneOSX Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2020.3.22f1 Android IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2020.3.22f1 Android IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2019.4.40f1 StandaloneOSX IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2019.4.40f1 StandaloneOSX IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2019.4.40f1 StandaloneWindows64 Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2019.4.40f1 StandaloneWindows64 Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2020.3.22f1 StandaloneWindows Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2020.3.22f1 StandaloneWindows Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2019.4.40f1 StandaloneLinux64 Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2019.4.40f1 StandaloneLinux64 Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2020.3.22f1 StandaloneLinux64 IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2020.3.22f1 StandaloneLinux64 IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2020.3.22f1 Android Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2020.3.22f1 Android Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2020.3.22f1 StandaloneOSX Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2020.3.22f1 StandaloneOSX Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2020.3.22f1 StandaloneLinux64 Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2020.3.22f1 StandaloneLinux64 Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2020.3.44f1 Android Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2020.3.44f1 Android Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2020.3.22f1 StandaloneOSX IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2020.3.22f1 StandaloneOSX IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2020.3.44f1 Android IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2020.3.44f1 Android IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2020.3.22f1 StandaloneWindows64 Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2020.3.22f1 StandaloneWindows64 Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2020.3.44f1 StandaloneWindows Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2020.3.44f1 StandaloneWindows Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2020.3.44f1 StandaloneLinux64 IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2020.3.44f1 StandaloneLinux64 IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2020.3.22f1 StandaloneWindows64 IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2020.3.22f1 StandaloneWindows64 IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2020.3.44f1 StandaloneOSX IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2020.3.44f1 StandaloneOSX IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2020.3.44f1 StandaloneLinux64 Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2020.3.44f1 StandaloneLinux64 Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2020.3.44f1 StandaloneOSX Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2020.3.44f1 StandaloneOSX Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2020.3.22f1 StandaloneWindows IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2020.3.22f1 StandaloneWindows IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2020.3.44f1 StandaloneWindows64 Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2020.3.44f1 StandaloneWindows64 Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2021.3.18f1 Android Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2021.3.18f1 Android Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2021.3.18f1 Android IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2021.3.18f1 Android IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2020.3.44f1 StandaloneWindows IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2020.3.44f1 StandaloneWindows IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2021.3.18f1 StandaloneWindows Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2021.3.18f1 StandaloneWindows Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2021.3.18f1 StandaloneOSX IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2021.3.18f1 StandaloneOSX IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2022.2.6f1 StandaloneOSX IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2022.2.6f1 StandaloneOSX IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2021.3.18f1 StandaloneWindows64 IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2021.3.18f1 StandaloneWindows64 IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2022.2.6f1 StandaloneLinux64 Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2022.2.6f1 StandaloneLinux64 Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2022.2.6f1 StandaloneOSX Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2021.3.18f1 StandaloneOSX Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2022.2.6f1 StandaloneOSX Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2021.3.18f1 StandaloneOSX Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2022.2.6f1 StandaloneLinux64 IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2022.2.6f1 StandaloneLinux64 IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2022.2.6f1 StandaloneWindows Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2022.2.6f1 StandaloneWindows Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2021.3.18f1 StandaloneLinux64 Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2021.3.18f1 StandaloneLinux64 Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2021.3.18f1 StandaloneWindows64 Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2021.3.18f1 StandaloneWindows64 Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2020.3.44f1 StandaloneWindows64 IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2020.3.44f1 StandaloneWindows64 IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2021.3.18f1 StandaloneWindows IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2021.3.18f1 StandaloneWindows IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2022.2.6f1 StandaloneWindows64 Mono
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2022.2.6f1 StandaloneWindows64 Mono
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2022.2.6f1 StandaloneWindows IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2022.2.6f1 StandaloneWindows IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2022.2.6f1 StandaloneWindows64 IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2022.2.6f1 StandaloneWindows64 IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
2021.3.18f1 StandaloneLinux64 IL2CPP
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/github-script@v6, actions/checkout@v3, actions/cache@v3, js6pak/unity-builder@main. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
2021.3.18f1 StandaloneLinux64 IL2CPP
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|