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Code written for a module in 3D geometry processing in my Masters year

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Implementation of 3D processing algorithms in C++, with LibIGL

Two projects, with implementations of different algorithms of 3D processing of meshes and point clouds :

  • Iterative closest point registration for point clouds : repo
  • Mesh curvatures, Laplacian mesh smoothing, and spectral reconstruction for meshes : repo

Code from courseworks and projects of my Master's degree course.

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Code written for a module in 3D geometry processing in my Masters year

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