CI: macOS build #42
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name: Windows MSYS2 Build | |
on: [push, pull_request, workflow_dispatch] | |
jobs: | |
build: | |
runs-on: windows-latest | |
defaults: | |
run: | |
shell: msys2 {0} | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
submodules: recursive | |
- uses: msys2/setup-msys2@v2 | |
with: | |
msystem: MINGW64 | |
update: true | |
pacboy: >- | |
toolchain:p ninja:p cmake:p extra-cmake-modules:p icoutils:p | |
qt6:p icu:p bison: flex: | |
- name: Build | |
run: | | |
# for static build we will need -DCMAKE_PREFIX_PATH="${MINGW_PREFIX}/qt6-static" | |
# but MSYS2's static Qt 6 is problematic currently: https://github.com/msys2/MINGW-packages/issues/18966 | |
cmake . -B build -DCMAKE_INSTALL_PREFIX=${MINGW_PREFIX} -G Ninja | |
cmake --build build -j | |
- name: Prepare for package | |
continue-on-error: true | |
run: | | |
mkdir package_workspace && cd package_workspace | |
cp ../build/thplayer.exe ./ | |
strip -s ./thplayer.exe | |
windeployqt6 --no-quick-import --no-translations --no-opengl-sw --no-system-d3d-compiler ./thplayer.exe | |
ldd ./thplayer.exe > deps.txt | |
bash -c 'while read -r line; do path=$(cut -d" " -f3 <<<$line); cp -v $path ./; done <<<$(grep ".*mingw.*bin" deps.txt); exit 0' | |
rm deps.txt | |
# done | |
cd ../ | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: msys2-mingw-w64-x86_64-windows | |
path: package_workspace/* |