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version bump, fix godot version in readme
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BangL committed May 8, 2024
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2 changes: 1 addition & 1 deletion README.md
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# HCoroutines

![Godot 4.2.0](https://img.shields.io/badge/Godot-4.2.0-blue?logo=godot-engine&logoColor=white&style=for-the-badge)
![Godot 4.2.2](https://img.shields.io/badge/Godot-4.2.2-blue?logo=godot-engine&logoColor=white&style=for-the-badge)
![CSharp](https://img.shields.io/badge/Godot-C%23-green?logo=csharp&style=for-the-badge)
![MIT License](https://img.shields.io/github/license/BangL/HCoroutines?style=for-the-badge)
![Release](https://img.shields.io/github/v/release/BangL/HCoroutines?style=for-the-badge)
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2 changes: 1 addition & 1 deletion addons/HCoroutines/Co.cs
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// Hierarchical Coroutines v2.0.1 for Godot
// Hierarchical Coroutines v2.0.2 for Godot
// by @Inspiaaa, @BangL

namespace HCoroutines;
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2 changes: 1 addition & 1 deletion project.godot
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[application]

config/name="HCoroutines"
config/version="2.0.1"
config/version="2.0.2"
config/features=PackedStringArray("4.2", "C#", "GL Compatibility")
config/icon="res://icon.svg"

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