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Releases: AsyJAIZ/SamsungEffectTester

Second pre-release

23 Oct 05:13
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A lot of things have changed. The main ones:

  • Unlock effects from the early versions of Samsung Good Lock (Android 6.0)
  • Windowed mode partial support (chooser window is NOT optimized... yet)
  • Better UX

I tested an app with 90Hz display device... Well. I don't know what to say, everything is faster except a few effects, such as the Abstract Tiles and Light. So i will optimize Popping colours too, it's just Java. Should not be hard.
I've created a looooooooong TO DO list for this project, so... it will be worth it. Just wait.
I've started to test lockscreen hooks, hooray! But please, if you have LSPosed, DO NOT turn on this module. Thanks.

Tester release

23 Aug 00:44
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So... Actually, it's been 3 years since the start of this project, but i started working on it in May and then had a pause.
But now i think i can make it public for everyone to test it a bit.

12 effects of 15 are working*

*Watercolor is bugged, sadly

and i can't figure out the reason

The rest of not working effects is None (lock circle), mysterious "Mass tension" (weird thing with circles, i don't think it has ever made a debut in any of Samsung phones) and Stone skipping.

This project uses ARMv6 binaries, which should work on any phone, AFAIK.

Except 64-bit ones. maybe. pixel 7 anyone??? armv9?????????

I still have work to do (at least implement Stone skipping), but now my main task is to hook it somehow to the Android lock screen (Android sources are weird a bit) using XPosed and later to the Settings app.
Would've been great if it worked in future with Samsung Good Lock, MIUI, etc. But for now i'll do tests on AOSP 13. If someone knows something about it, feel free to create an issue.

I hope this won't take long, but for now... enjoy