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Reduce map rerender interval to once every 16 frames at 60 FPS (#56) #8

Reduce map rerender interval to once every 16 frames at 60 FPS (#56)

Reduce map rerender interval to once every 16 frames at 60 FPS (#56) #8

Triggered via push October 22, 2023 01:48
Status Success
Total duration 38m 16s
Artifacts 3

build-steam.yml

on: push
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3 warnings
Build Ubuntu
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build MacOS
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build Windows
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/

Artifacts

Produced during runtime
Name Size
luminol-linux Expired
42.6 MB
luminol-mac Expired
31.1 MB
luminol-windows Expired
41.1 MB