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Deleted Unecessary Code in main.dart
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vivjamba committed Jul 17, 2021
1 parent 89fe1af commit f5de22e
Showing 1 changed file with 2 additions and 94 deletions.
96 changes: 2 additions & 94 deletions lib/main.dart
Original file line number Diff line number Diff line change
@@ -1,6 +1,5 @@
import 'package:firebase_core/firebase_core.dart';
import 'package:flutter/material.dart';
import 'destinationpage.dart';
import 'login.dart';

void main() async {
Expand All @@ -14,7 +13,7 @@ class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
title: 'Destinations',
theme: ThemeData(
// This is the theme of your application.
//
Expand All @@ -27,99 +26,8 @@ class MyApp extends StatelessWidget {
// is not restarted.
primarySwatch: Colors.blue,
),
home: LoginPage(),//*/MyHomePage(title: 'Flutter Demo Home Page'),
home: LoginPage(),//MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}

class MyHomePage extends StatefulWidget {
MyHomePage({Key? key, required this.title}) : super(key: key);

// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.

// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".

final String title;

@override
_MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;

void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
Navigator.push(
context,
MaterialPageRoute(builder: (context) => DestinationPage(title: 'Saved Destinations')),
);
});
}

@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in Android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'Click the button to see your saved destinations',
),
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.arrow_forward),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}

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