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v0.8.5

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@Arvtesh Arvtesh released this 18 Nov 19:37
· 10 commits to develop since this release

Bugfixes and improvements.

Added

  • Added support for HDR color pickers (#42).

Fixed

  • Fixed URP depth testing with MSAA enabled when using OutlineLayerCollection, thanks @AGM-GR for help (#39).
  • Added loop unroll statement to make shaders compatible with some platforms (WebGL 1.0) (#45).
  • Removed BeginSample/EndSample profiler calls when rendering outlines to get rid of the editor errors (#44).