Releases: AppLovin/AppLovin-MAX-Unreal
Releases Β· AppLovin/AppLovin-MAX-Unreal
4.0.2
What's Changed
- fix/revenue_listener by @ritamsarmah in #45
- ref/cleanup style and annotations by @ritamsarmah in #46
- config/use_xcframework_zip by @ritamsarmah in #47
Full Changelog: release_4_0_1...release_4_0_2
4.0.1
What's Changed
- fix/adapter_integration by @ritamsarmah in #44
Full Changelog: release_4_0_0...release_4_0_1
4.0.0
What's Changed
- feat/remove_cross_promo
by @ritamsarmah in #33 - config/build_tools by @Hounshell in #34
- config/resolve_gradle_warnings by @harryarakkal in #37
- fix/incorrect_revenue_value by @ritamsarmah in #39
- Config/crash anr issue template by @alvarshahanji in #41
- ref/remove aru api by @ritamsarmah in #42
- config/update_sdk_13_0_0 by @ritamsarmah in #43
New Contributors
- @Hounshell made their first contribution in #34
- @alvarshahanji made their first contribution in #41
Full Changelog: release_3_0_1...release_4_0_0
3.0.1
- Fix missing headers for plugins packaged for UE Marketplace.
- Fix errors/warnings related to new user geography APIs
Full Changelog: release_3_0_0...release_3_0_1
3.0.0
What's Changed
- Update to AppLovin SDK 12.1.0 (#29)
- Adds API for Google's CMP (UMP) integration. Please refer to our documentation for more details. (#29)
- Update the minimum required Unreal Engine Version to 5.2+
- Fixes to support setting SDK properties before initialization (#32)
Full Changelog: release_2_0_2...release_3_0_0
2.0.2
What's Changed
- Adds necessary info to support UE marketplace
Download the version specific to your version of UE. If using a UE version older than 5.1, download AppLovin-MAX-Unreal-Plugin.zip
Full Changelog: release_2_0_1...release_2_0_2
2.0.1
What's Changed
- Fixed iOS adapter installation script
- Update to AppLovin SDK 11.11.3
Full Changelog: release_2_0_0...release_2_0_1
2.0.0
- Add blueprint support for event delegates via dynamic delegates. (#16)
- Update to MAX SDK 11.5.5. (#14)
- Use JSON serialization to communicate between Unreal and native plugins. (#15)
This release includes the following breaking API changes from 1.x.x:
- Remove deprecated APIs for
SdkConfiguration.ConsentDialogState
andAdError.AdFailureInfo
(useAdError.Waterfall
instead) (#14) - Renamed delegate methods for consistency. (#19)
OnInterstitialLoadedDelegate
->OnInterstitialAdLoadedDelegate
;OnInterstitialLoadFailedDelegate
->OnInterstitialAdLoadFailedDelegate
;OnInterstitialDisplayedDelegate
->OnInterstitialAdDisplayedDelegate
;OnInterstitialAdFailedToDisplayDelegate
->OnInterstitialAdDisplayFailedDelegate
;OnInterstitialHiddenDelegate
->OnInterstitialAdHiddenDelegate
;OnInterstitialClickedDelegate
->OnInterstitialAdClickedDelegate
;OnRewardedAdFailedToDisplayDelegate
->OnRewardedAdDisplayFailedDelegate
;
- Disabled bitcode support on iOS due to deprecation in Xcode 14. Please check that you've disabled "Support bitcode in Shipping" in your Unreal Project Settings. (#11)