0.0.3a
Pre-release
Pre-release
What's Changed
- 57 infinite universe by @AnthonyTornetta in #58
- Dc issue by @AnthonyTornetta in #61
- 59 ships take too many computational resources when loaded by @AnthonyTornetta in #62
- Fix missing dep by @AnthonyTornetta in #64
- 65 update to bevy 010 by @AnthonyTornetta in #66
- Added coorindates + FPS display by @AnthonyTornetta in #69
- Fixed item names not being registered by @AnthonyTornetta in #71
- 60 entities loaded unloaded by @AnthonyTornetta in #72
- Clippy by @AnthonyTornetta in #76
- 74 network compression by @AnthonyTornetta in #75
- 78 inventory needs to display the items by @AnthonyTornetta in #82
- 79 rendering overhaul by @AnthonyTornetta in #80
- Textures now have leeway for rounding errors by @AnthonyTornetta in #83
- Added compiler flag #![warn(missing_docs)] by @AnthonyTornetta in #84
Full Changelog: 0.0.2a...0.0.3a