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* Acrescenta funcionalidade ao Text Novo atributo (Timer* textTime) permite que o texto pisque em um tempo padrão. O parâmetro acrescentado no construtor (Timer* delay) seta esse novo atributo como nullptr por padrão, caso não haja necessidade de o texto piscar. * Corrige alterações feitas em Text Acrescenta dois defines (em caso de ser um texto que pisca): um para o tempo padrão em que o texto será renderizado em 1 (um) ciclo de piscagem e outro para o tempo padrão total de um ciclo de piscagem. Acrescenta dois atributos float que definem os valores do tempo a ser renderizado durante um ciclo de piscagem e do tempo total de um ciclo de piscagem. Acrescenta dois métodos públicos de Set para Text que alteram os valores dos novos atributos. Acrescenta um atributo protegido em State que guarda o tempo de piscagem dos textos de cada estado filho. Esse atributo só é definido por seus filhos. Os valores padrão dos tempos de mostragem do texto e total do ciclo de piscagem são setados no contrutor com os defines criados para isso. Em EndState, foi definido um tempo para piscagem do texto informativo a fim de demonstrar um exemplo de como se usa a opção. * Corrige modo de tratar piscagem de texto Retira timer dos estados e trata tudo no próprio text. Retira todo timer de texto fora da classe text e acrescenta flag no construtor de text isStrobing para deterimnar se o texto deve piscar. * Adiciona linha em branco ao final do arquivo * Acrescenta documentação Acrescenta documentação de Render e altera documentação de SetTimeShown e de SetStrobeFrequency. * Documentação atualizada
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